The toggle button is a push button that needs to be clicked once to toggle on, and one more time to toggle off. More...
#include <Fl_Toggle_Button.H>
Public Member Functions | |
Fl_Toggle_Button (int X, int Y, int W, int H, const char *l=0) | |
Creates a new Fl_Toggle_Button widget using the given position, size, and label string. |
The toggle button is a push button that needs to be clicked once to toggle on, and one more time to toggle off.
The Fl_Toggle_Button subclass displays the "on" state by drawing a pushed-in button.
Buttons generate callbacks when they are clicked by the user. You control exactly when and how by changing the values for type() and when().
Fl_Toggle_Button::Fl_Toggle_Button | ( | int | X, | |
int | Y, | |||
int | W, | |||
int | H, | |||
const char * | L = 0 | |||
) |
Creates a new Fl_Toggle_Button widget using the given position, size, and label string.
The constructor creates the button using the given position, size, and label.
The inherited destructor deletes the toggle button.
The Button type() is set to FL_TOGGLE_BUTTON.
[in] | X,Y,W,H | position and size of the widget |
[in] | L | widget label, default is no label |