The Fl_BMP_Image class supports loading, caching, and drawing of Windows Bitmap (BMP) image files. More...
#include <Fl_BMP_Image.H>
Public Member Functions | |
Fl_BMP_Image (const char *filename) | |
The constructor loads the named BMP image from the given bmp filename. |
The Fl_BMP_Image class supports loading, caching, and drawing of Windows Bitmap (BMP) image files.
Fl_BMP_Image::Fl_BMP_Image | ( | const char * | bmp | ) |
The constructor loads the named BMP image from the given bmp filename.
The destructor frees all memory and server resources that are used by the image.
Use Fl_Image::fail() to check if Fl_BMP_Image failed to load. fail() returns ERR_FILE_ACCESS if the file could not be opened or read, ERR_FORMAT if the BMP format could not be decoded, and ERR_NO_IMAGE if the image could not be loaded for another reason.