set_scene_material {rayrender} | R Documentation |
Set Material for All Objects
Description
Set Material for All Objects
Usage
set_scene_material(scene, material)
Arguments
scene |
A ray_scene object. |
material |
A material specification created by diffuse(), metal(), dielectric(), etc. |
Value
A modified ray_scene with the new material applied to all objects
Examples
# Create a scene with different materials
scene = generate_cornell() %>%
add_object(sphere(x=555/2, y=555/2, z=555/2, radius=100))
# Set all objects to be metallic
scene = set_scene_material(scene, metal(color="gold"))
# Set all objects to be glass
scene = set_scene_material(scene, dielectric())
[Package rayrender version 0.38.10 Index]