akonadi
conflicthandler_p.h
52 };
61 };
78 void setConflictingItems( const Akonadi::Item &changedItem, const Akonadi::Item &conflictingItem );
void setConflictingItems(const Akonadi::Item &changedItem, const Akonadi::Item &conflictingItem)
Sets the items that causes the conflict.
Definition: conflicthandler.cpp:41
void error(const QString &message)
This signal is emitted whenever an error occurred during the conflict handling.
void conflictResolved()
This signal is emitted whenever the conflict has been resolved automatically or by the user.
ConflictType
Describes the type of conflict that should be resolved by the conflict handler.
Definition: conflicthandler_p.h:48
@ BackendConflict
Changes of a resource and the backend data conflict.
Definition: conflicthandler_p.h:51
@ LocalLocalConflict
Changes of two Akonadi client applications conflict.
Definition: conflicthandler_p.h:49
@ LocalRemoteConflict
Changes of an Akonadi client application and a resource conflict.
Definition: conflicthandler_p.h:50
ResolveStrategy
Describes the strategy that should be used for resolving the conflict.
Definition: conflicthandler_p.h:57
@ UseOtherItem
The local item is dropped and the other item from the Akonadi storage is used.
Definition: conflicthandler_p.h:59
@ UseLocalItem
The local item overwrites the other item inside the Akonadi storage.
Definition: conflicthandler_p.h:58
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Documentation copyright © 1996-2022 The KDE developers.
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Documentation copyright © 1996-2022 The KDE developers.
Generated on Thu Jul 21 2022 00:00:00 by doxygen 1.9.5 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.