akonadi
agentmanager.h
Definition: agentmanager_p.h:38
Provides an interface to retrieve agent types and manage agent instances.
Definition: agentmanager.h:56
void instanceProgressChanged(const Akonadi::AgentInstance &instance)
This signal is emitted whenever the progress of an agent instance has changed.
void typeAdded(const Akonadi::AgentType &type)
This signal is emitted whenever a new agent type was installed on the system.
void instanceRemoved(const Akonadi::AgentInstance &instance)
This signal is emitted whenever an agent instance was removed.
void instanceNameChanged(const Akonadi::AgentInstance &instance)
This signal is emitted whenever the name of the agent instance has changed.
void typeRemoved(const Akonadi::AgentType &type)
This signal is emitted whenever an agent type was removed from the system.
void instanceAdded(const Akonadi::AgentInstance &instance)
This signal is emitted whenever a new agent instance was created.
void instanceOnline(const Akonadi::AgentInstance &instance, bool online)
This signal is emitted whenever the online state of an agent changed.
void instanceWarning(const Akonadi::AgentInstance &instance, const QString &message)
This signal is emitted whenever the agent instance raised a warning.
void instanceStatusChanged(const Akonadi::AgentInstance &instance)
This signal is emitted whenever the status of an agent instance has changed.
void instanceError(const Akonadi::AgentInstance &instance, const QString &message)
This signal is emitted whenever the agent instance raised an error.
This file is part of the KDE documentation.
Documentation copyright © 1996-2022 The KDE developers.
Generated on Thu Jul 21 2022 00:00:00 by doxygen 1.9.5 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2022 The KDE developers.
Generated on Thu Jul 21 2022 00:00:00 by doxygen 1.9.5 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.