liblcf
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ldb_battleranimationweapon.cpp
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) 2021 liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12// Headers
13#include "lcf/ldb/reader.h"
14#include "lcf/ldb/chunks.h"
15#include "reader_struct_impl.h"
16
17namespace lcf {
18
19// Read BattlerAnimationWeapon.
20
21template <>
22char const* const Struct<rpg::BattlerAnimationWeapon>::name = "BattlerAnimationWeapon";
24 &rpg::BattlerAnimationWeapon::name,
25 LDB_Reader::ChunkBattlerAnimationWeapon::name,
26 "name",
27 0,
28 1
29);
31 &rpg::BattlerAnimationWeapon::weapon_name,
32 LDB_Reader::ChunkBattlerAnimationWeapon::weapon_name,
33 "weapon_name",
34 0,
35 1
36);
38 &rpg::BattlerAnimationWeapon::weapon_index,
39 LDB_Reader::ChunkBattlerAnimationWeapon::weapon_index,
40 "weapon_index",
41 0,
42 1
43);
44
45
46template <>
48 &static_name,
49 &static_weapon_name,
50 &static_weapon_index,
51 NULL
52};
53
55
56} //namespace lcf
Definition: dbarray.cpp:13