// Copyright 2018-2022, Collabora, Ltd.
// SPDX-License-Identifier: BSL-1.0
/*!
 * @file
 * @brief  Holds D3D12 specific session functions.
 * @author Rylie Pavlik <rylie.pavlik@collabora.com>
 * @author Jakob Bornecrantz <jakob@collabora.com>
 * @ingroup oxr_main
 * @ingroup comp_client
 */

#include "xrt/xrt_instance.h"
#include "xrt/xrt_gfx_d3d12.h"

#include "util/u_misc.h"

#include "oxr_objects.h"
#include "oxr_logger.h"
#include "oxr_two_call.h"
#include "oxr_handle_base.h"

#include <stdlib.h>


XrResult
oxr_session_populate_d3d12(struct oxr_logger *log,
                           struct oxr_system *sys,
                           XrGraphicsBindingD3D12KHR const *next,
                           struct oxr_session *sess)
{
	struct xrt_compositor_native *xcn = sess->xcn;
	struct xrt_compositor_d3d12 *xcd3d = xrt_gfx_d3d12_provider_create( //
	    xcn,                                                            //
	    next->device, next->queue);                                     //

	if (xcd3d == NULL) {
		return oxr_error(log, XR_ERROR_INITIALIZATION_FAILED, "Failed to create a d3d12 client compositor");
	}

	sess->compositor = &xcd3d->base;
	sess->create_swapchain = oxr_swapchain_d3d12_create;

	return XR_SUCCESS;
}
