MPQC 2.3.1
object.h
1//
2// object.h
3//
4// Copyright (C) 1996 Limit Point Systems, Inc.
5//
6// Author: Curtis Janssen <cljanss@limitpt.com>
7// Maintainer: LPS
8//
9// This file is part of the SC Toolkit.
10//
11// The SC Toolkit is free software; you can redistribute it and/or modify
12// it under the terms of the GNU Library General Public License as published by
13// the Free Software Foundation; either version 2, or (at your option)
14// any later version.
15//
16// The SC Toolkit is distributed in the hope that it will be useful,
17// but WITHOUT ANY WARRANTY; without even the implied warranty of
18// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19// GNU Library General Public License for more details.
20//
21// You should have received a copy of the GNU Library General Public License
22// along with the SC Toolkit; see the file COPYING.LIB. If not, write to
23// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
24//
25// The U.S. Government is granted a limited license as per AL 91-7.
26//
27
28#ifndef _util_render_object_h
29#define _util_render_object_h
30
31#ifdef __GNUC__
32#pragma interface
33#endif
34
35#include <iostream>
36
37#include <util/keyval/keyval.h>
38#include <util/render/material.h>
39#include <util/render/appearance.h>
40#include <util/render/transform.h>
41
42namespace sc {
43
44class Render;
45
46class RenderedObject: public DescribedClass {
47 protected:
48 char* name_;
49 Ref<Material> material_;
50 Ref<Appearance> appearance_;
51 Ref<Transform> transform_;
52
53 friend class Render;
54 public:
55 RenderedObject(const Ref<Material>& = 0);
56 RenderedObject(const Ref<KeyVal>&);
57 ~RenderedObject();
58 const char* name() const { return name_; }
59 void set_name(const char *);
60 Ref<Material> material() const { return material_; }
61 Ref<Appearance> appearance() const { return appearance_; }
62 Ref<Transform> transform() const { return transform_; }
63 void material(const Ref<Material>&m) { material_ = m; }
64 void appearance(const Ref<Appearance>&a) { appearance_ = a; }
65 void transform(const Ref<Transform>&t) { transform_ = t; }
66
67 virtual void print(std::ostream& = ExEnv::out0()) const;
68
69 // to be called only by derivatives of Render
70 virtual void render(const Ref<Render>&) = 0;
71};
72
73
74class RenderedObjectSet: public RenderedObject {
75 private:
76 int capacity_;
77 int n_;
78 Ref<RenderedObject> *array_;
79 protected:
80 void render(const Ref<Render>&);
81 public:
82 RenderedObjectSet(int capacity = 10);
83 RenderedObjectSet(const Ref<KeyVal>&);
84 ~RenderedObjectSet();
85 int n() const { return n_; }
86 const Ref<RenderedObject>& element(int i) const { return array_[i]; }
87 virtual void add(const Ref<RenderedObject>&);
88};
89
90}
91
92#endif
93
94// Local Variables:
95// mode: c++
96// c-file-style: "CLJ"
97// End:
static std::ostream & out0()
Return an ostream that writes from node 0.
A template class that maintains references counts.
Definition ref.h:332
Definition render.h:50
virtual void print(std::ostream &=ExEnv::out0()) const
Print the object.

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