Detailed Description

The camera proxy can be used to get images from a camera.

Classes

struct  playerc_camera_t
 Camera proxy data. More...
 

Functions

PLAYERC_EXPORT playerc_camera_tplayerc_camera_create (playerc_client_t *client, int index)
 Create a camera proxy.
 
PLAYERC_EXPORT void playerc_camera_destroy (playerc_camera_t *device)
 Destroy a camera proxy.
 
PLAYERC_EXPORT int playerc_camera_subscribe (playerc_camera_t *device, int access)
 Subscribe to the camera device.
 
PLAYERC_EXPORT int playerc_camera_unsubscribe (playerc_camera_t *device)
 Un-subscribe from the camera device.
 
PLAYERC_EXPORT void playerc_camera_decompress (playerc_camera_t *device)
 Decompress the image (modifies the current proxy data).
 
PLAYERC_EXPORT void playerc_camera_save (playerc_camera_t *device, const char *filename)
 Saves the image to disk as a .ppm.
 
PLAYERC_EXPORT int playerc_camera_set_source (playerc_camera_t *device, int source, const char *norm)
 Set source channel.
 
PLAYERC_EXPORT int playerc_camera_get_source (playerc_camera_t *device)
 Get source channel (sets norm and source fields in the current proxy data).
 
PLAYERC_EXPORT int playerc_camera_get_image (playerc_camera_t *device)
 Force to get current image.
 
PLAYERC_EXPORT void playerc_camera_copy_image (playerc_camera_t *device, void *dst, size_t dst_size)
 Copy image to some pre-allocated place.
 
PLAYERC_EXPORT unsigned playerc_camera_get_pixel_component (playerc_camera_t *device, unsigned int x, unsigned int y, int component)
 Get given component of given pixel.