Opaque format

opaque log format

The following type:subtype opaque messages can be logged:

  • 1:1 (PLAYER_OPAQUE_DATA_STATE) Data information. The format is:
    • data_count (uint32_t): Number of valid bytes to follow
    • list of bytes; for each byte:
      • data uint8_t:
  • 2:2 (PLAYER_OPAQUE_CMD) Command information. The format is:
    • data_count (uint32_t): Number of valid bytes to follow
    • list of bytes; for each byte:
      • data uint8_t: