segment_map.hh
1/*
2 * Player - One Hell of a Robot Server
3 * Copyright (C) 2010
4 * Mayte Lázaro, Alejandro R. Mosteo
5 *
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22
23#ifndef SEG_MAP_H_
24#define SEG_MAP_H_
25
26#include <vector>
27#include "transf.hh"
28
30{
31public:
32 SegmentMap();
33 SegmentMap(string filename);
34 virtual ~SegmentMap();
35
36 void AddSegment(double x1, double y1, double x2, double y2);
37
38 bool IsEmpty(void) const;
39
40 int NumSegments(void) const;
41
42 Transf segments(int i) const;
43 double lengths(int i) const;
44
45private:
46 vector<Transf> segments_;
47 vector<double> lengths_;
48};
49
50#endif /* SEG_MAP_H_ */
Definition segment_map.hh:30
Definition transf.hh:36