libplayerc++
Detailed Description
A C++ client library for the player server
The C++ library is built on a "service proxy" model in which the client maintains local objects that are proxies for remote services. This library wraps the functionality of libplayerc with a more friendly C++ API.
The core of libplayerc++ is based around the following classes - PlayerCc::PlayerClient - PlayerCc::ClientProxy - PlayerCc::PlayerError
Be sure to see this example.
Topics | |
Proxies | |
The SomethingProxy class is a template for adding new subclasses of ClientProxy. | |
libplayerc++ example | |
Signals & multithreading | |
MultiClient | |
Constants and utility functions | |