Package javax.vecmath
Class AxisAngle4f
- java.lang.Object
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- javax.vecmath.AxisAngle4f
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- All Implemented Interfaces:
java.io.Serializable
public class AxisAngle4f extends java.lang.Object implements java.io.Serializable
A 4 element axis angle represented by single precision floating point x,y,z,angle components. An axis angle is a rotation of angle (radians) about the vector (x,y,z).- See Also:
- Serialized Form
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Constructor Summary
Constructors Constructor Description AxisAngle4f()
Constructs and initializes a AxisAngle4f to (0,0,1,0).AxisAngle4f(float[] a)
Constructs and initializes an AxisAngle4f from the components contained in the array.AxisAngle4f(float x, float y, float z, float angle)
Constructs and initializes an AxisAngle4f from the specified x, y, z, and angle.AxisAngle4f(AxisAngle4d a1)
Constructs and initializes a AxisAngle4f from the specified AxisAngle4f.AxisAngle4f(AxisAngle4f a1)
Constructs and initializes a AxisAngle4f from the specified AxisAngle4f.AxisAngle4f(Vector3f axis, float angle)
Constructs and initializes an AxisAngle4f from the specified axis and angle.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
epsilonEquals(AxisAngle4f a1, float epsilon)
Returns true if the L-infinite distance between this axis-angle and axis-angle t1 is less than or equal to the epsilon parameter, otherwise returns false.boolean
equals(java.lang.Object o1)
Returns true if the Object o1 is of type AxisAngle4f and all of the data members of o1 are equal to the corresponding data members in this AxisAngle4f.boolean
equals(AxisAngle4f a1)
Returns true if all of the data members of AxisAngle4f t1 are equal to the corresponding data members in thisvoid
get(float[] a)
Gets the value of this axis angle into the array a of length four in x,y,z,angle order.int
hashCode()
Returns a hash number based on the data values in this object.void
set(float[] a)
Sets the value of this axis angle from the 4 values specified in the array.void
set(float x, float y, float z, float angle)
Sets the value of this axis angle to the specified x,y,z,angle.void
set(AxisAngle4d a1)
Sets the value of this axis angle to the value of axis angle t1.void
set(AxisAngle4f a1)
Sets the value of this axis angle to the value of axis angle t1.void
set(Matrix3d m1)
Sets the value of this axis-angle to the rotational component of the passed matrix.void
set(Matrix3f m1)
Sets the value of this axis-angle to the rotational component of the passed matrix.void
set(Matrix4d m1)
Sets the value of this axis-angle to the rotational component of the passed matrix.void
set(Matrix4f m1)
Sets the value of this axis-angle to the rotational component of the passed matrix.void
set(Quat4d q1)
Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.void
set(Quat4f q1)
Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.void
set(Vector3f axis, float angle)
Sets the value of this AxisAngle4f to the specified axis and angle.java.lang.String
toString()
Returns a string that contains the values of this AxisAngle4f.
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Constructor Detail
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AxisAngle4f
public AxisAngle4f(float x, float y, float z, float angle)
Constructs and initializes an AxisAngle4f from the specified x, y, z, and angle.- Parameters:
x
- the x coordinatey
- the y coordinatez
- the z coordinateangle
- the angle.
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AxisAngle4f
public AxisAngle4f(float[] a)
Constructs and initializes an AxisAngle4f from the components contained in the array.- Parameters:
a
- the array of length 4 containing x,y,z,angle in order
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AxisAngle4f
public AxisAngle4f(AxisAngle4f a1)
Constructs and initializes a AxisAngle4f from the specified AxisAngle4f.- Parameters:
a1
- the AxisAngle4f containing the initialization x y z angle data
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AxisAngle4f
public AxisAngle4f(AxisAngle4d a1)
Constructs and initializes a AxisAngle4f from the specified AxisAngle4f.- Parameters:
a1
- the AxisAngle4d containing the initialization x y z angle data
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AxisAngle4f
public AxisAngle4f()
Constructs and initializes a AxisAngle4f to (0,0,1,0).
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AxisAngle4f
public AxisAngle4f(Vector3f axis, float angle)
Constructs and initializes an AxisAngle4f from the specified axis and angle.- Parameters:
axis
- the axisangle
- the angle- Since:
- Java 3D 1.2
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Method Detail
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set
public final void set(Vector3f axis, float angle)
Sets the value of this AxisAngle4f to the specified axis and angle.- Parameters:
axis
- the axisangle
- the angle- Since:
- Java 3D 1.2
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set
public final void set(float x, float y, float z, float angle)
Sets the value of this axis angle to the specified x,y,z,angle.- Parameters:
x
- the x coordinatey
- the y coordinatez
- the z coordinateangle
- the angle
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set
public final void set(float[] a)
Sets the value of this axis angle from the 4 values specified in the array.- Parameters:
a
- the array of length 4 containing x,y,z,angle in order
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set
public final void set(AxisAngle4f a1)
Sets the value of this axis angle to the value of axis angle t1.- Parameters:
a1
- the axis angle to be copied
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set
public final void set(AxisAngle4d a1)
Sets the value of this axis angle to the value of axis angle t1.- Parameters:
a1
- the axis angle to be copied
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get
public final void get(float[] a)
Gets the value of this axis angle into the array a of length four in x,y,z,angle order.- Parameters:
a
- the array of length four
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set
public final void set(Matrix4f m1)
Sets the value of this axis-angle to the rotational component of the passed matrix.- Parameters:
m1
- the matrix4f
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set
public final void set(Matrix4d m1)
Sets the value of this axis-angle to the rotational component of the passed matrix.- Parameters:
m1
- the matrix4d
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set
public final void set(Matrix3f m1)
Sets the value of this axis-angle to the rotational component of the passed matrix.- Parameters:
m1
- the matrix3f
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set
public final void set(Matrix3d m1)
Sets the value of this axis-angle to the rotational component of the passed matrix.- Parameters:
m1
- the matrix3d
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set
public final void set(Quat4f q1)
Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.- Parameters:
q1
- the Quat4f
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set
public final void set(Quat4d q1)
Sets the value of this axis-angle to the rotational equivalent of the passed quaternion.- Parameters:
q1
- the Quat4d
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toString
public java.lang.String toString()
Returns a string that contains the values of this AxisAngle4f. The form is (x,y,z,angle).- Overrides:
toString
in classjava.lang.Object
- Returns:
- the String representation
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equals
public boolean equals(AxisAngle4f a1)
Returns true if all of the data members of AxisAngle4f t1 are equal to the corresponding data members in this- Parameters:
a1
- the vector with which the comparison is made.
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equals
public boolean equals(java.lang.Object o1)
Returns true if the Object o1 is of type AxisAngle4f and all of the data members of o1 are equal to the corresponding data members in this AxisAngle4f.- Overrides:
equals
in classjava.lang.Object
- Parameters:
o1
- the object with which the comparison is made.
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epsilonEquals
public boolean epsilonEquals(AxisAngle4f a1, float epsilon)
Returns true if the L-infinite distance between this axis-angle and axis-angle t1 is less than or equal to the epsilon parameter, otherwise returns false. The L-infinite distance is equal to MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2), abs(angle1-angle2)].- Parameters:
a1
- the axis-angle to be compared to this axis-angleepsilon
- the threshold value
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hashCode
public int hashCode()
Returns a hash number based on the data values in this object. Two different AxisAngle4f objects with identical data values (ie, returns true for equals(AxisAngle4f) ) will return the same hash number. Two vectors with different data members may return the same hash value, although this is not likely.- Overrides:
hashCode
in classjava.lang.Object
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