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52 #ifndef vtkInteractorStyleTerrain_h
53 #define vtkInteractorStyleTerrain_h
55 #include "vtkInteractionStyleModule.h"
map vtkPolyData to graphics primitives
void OnLeftButtonUp() override
void OnChar() override
Override the "fly-to" (f keypress) for images.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Rotate() override
These methods for the different interactions in different modes are overridden in subclasses to perfo...
void OnRightButtonDown() override
void OnMiddleButtonUp() override
vtkInteractorStyleTerrain()
vtkPolyDataMapper * LatLongMapper
vtkSphereSource * LatLongSphere
create a polygonal sphere centered at the origin
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
static vtkInteractorStyleTerrain * New()
Instantiate the object.
void OnLeftButtonDown() override
manipulate camera in scene with natural view up (e.g., terrain)
provide event-driven interface to the rendering window (defines trackball mode)
void OnMouseMove() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
~vtkInteractorStyleTerrain() override
void OnMiddleButtonDown() override
void SelectRepresentation()
void OnRightButtonUp() override
vtkExtractEdges * LatLongExtractEdges