virtual void SetTexture(vtkTexture *texture)
Set/Get the texture object to control rendering texture maps.
static vtkTexturedActor2D * New()
actor that draws 2D data with texture support
vtkMTimeType GetMTime() override
Return this object's modified time.
~vtkTexturedActor2D() override
handles properties associated with a texture map
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int RenderOpaqueGeometry(vtkViewport *viewport) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkTexturedActor2D.
void ReleaseGraphicsResources(vtkWindow *win) override
Release any graphics resources that are being consumed by this actor.