Go to the documentation of this file.
28 #ifndef vtkAssignCoordinatesLayoutStrategy_h
29 #define vtkAssignCoordinatesLayoutStrategy_h
31 #include "vtkInfovisLayoutModule.h"
vtkAssignCoordinatesLayoutStrategy()
vtkSmartPointer< vtkAssignCoordinates > AssignCoordinates
static vtkAssignCoordinatesLayoutStrategy * New()
void Layout() override
Perform the random layout.
virtual const char * GetYCoordArrayName()
abstract superclass for all graph layout strategies
virtual void SetYCoordArrayName(const char *name)
The array to use for the y coordinate values.
~vtkAssignCoordinatesLayoutStrategy() override
virtual void SetZCoordArrayName(const char *name)
The array to use for the z coordinate values.
Given two(or three) arrays take the values in those arrays and simply assign them to the coordinates ...
virtual void SetXCoordArrayName(const char *name)
The array to use for the x coordinate values.
a simple class to control print indentation
virtual const char * GetXCoordArrayName()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
uses array values to set vertex locations
virtual const char * GetZCoordArrayName()