Go to the documentation of this file.
27 #ifndef vtkOSPRayVolumeMapper_h
28 #define vtkOSPRayVolumeMapper_h
30 #include "vtkRenderingOSPRayModule.h"
Standalone OSPRayVolumeMapper.
vtkOSPRayPass * InternalOSPRayPass
represents a volume (data & properties) in a rendered scene
virtual void Render(vtkRenderer *, vtkVolume *) override
Render the volume onto the screen.
window superclass for vtkRenderWindow
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkRenderer * InternalRenderer
a simple class to control print indentation
a render pass that uses OSPRay instead of GL
virtual void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
abstract specification for renderers
static vtkOSPRayVolumeMapper * New()
Removes link dependence on optional ospray module.