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39 #ifndef vtkHyperTreeGridToUnstructuredGrid_h
40 #define vtkHyperTreeGridToUnstructuredGrid_h
42 #include "vtkFiltersHyperTreeModule.h"
represent and manipulate 3D points
Objects for depth-first traversal HyperTreeGrids.
void AddCell(vtkIdType, double *, double *)
Helper method to generate a 2D or 3D cell.
int ProcessTrees(vtkHyperTreeGrid *, vtkDataObject *) override
Main routine to convert the grid of tree into an unstructured grid.
int FillOutputPortInformation(int, vtkInformation *) override
For this algorithm the output is a vtkUnstructuredGrid instance.
vtkCellArray * Cells
Storage for cells of output unstructured mesh.
vtkPoints * Points
Storage for points of output unstructured mesh.
a simple class to control print indentation
object to represent cell connectivity
unsigned int Dimension
Storage for dimension of underlying tree.
void PrintSelf(ostream &, vtkIndent) override
Methods invoked by print to print information about the object including superclasses.
vtkHyperTreeGridToUnstructuredGrid()
~vtkHyperTreeGridToUnstructuredGrid() override
dynamic, self-adjusting array of bits
dataset represents arbitrary combinations of all possible cell types
general representation of visualization data
static vtkHyperTreeGridToUnstructuredGrid * New()
Superclass for algorithms that produce a hyper tree grid as output.
void RecursivelyProcessTree(vtkHyperTreeGridCursor *, vtkBitArray *)
Recursively descend into tree down to leaves.
Convert hyper tree grid to unstructured grid.
A dataset containing a grid of vtkHyperTree instances arranged as a rectilinear grid.