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40 #ifndef vtkHyperTreeGridDepthLimiter_h
41 #define vtkHyperTreeGridDepthLimiter_h
43 #include "vtkFiltersHyperTreeModule.h"
62 vtkSetMacro(Depth,
unsigned int);
63 vtkGetMacro(Depth,
unsigned int);
Objects for depth-first traversal HyperTreeGrids.
static vtkHyperTreeGridDepthLimiter * New()
unsigned int Depth
Maximum depth of hyper tree grid to be extracted.
int FillOutputPortInformation(int, vtkInformation *) override
For this algorithm the output is a vtkHyperTreeGrid instance.
int ProcessTrees(vtkHyperTreeGrid *, vtkDataObject *) override
Main routine to extract hyper tree grid levels.
Hyper tree grid level extraction.
~vtkHyperTreeGridDepthLimiter() override
Objects for depth-first traversal HyperTrees.
a simple class to control print indentation
vtkIdType CurrentId
Keep track of current index in output hyper tree grid.
void PrintSelf(ostream &, vtkIndent) override
Methods invoked by print to print information about the object including superclasses.
vtkHyperTreeGridDepthLimiter()
void RecursivelyProcessTree(vtkHyperTreeGridCursor *, vtkHyperTreeCursor *, vtkBitArray *)
Recursively descend into tree down to leaves.
dynamic, self-adjusting array of bits
general representation of visualization data
Superclass for algorithms that produce a hyper tree grid as output.
vtkBitArray * MaterialMask
Output material mask constructed by this filter.
A dataset containing a grid of vtkHyperTree instances arranged as a rectilinear grid.