Package org.sunflow.core.shader
Class TransparentShinyPhong
- java.lang.Object
-
- org.sunflow.core.shader.PhongShader
-
- org.sunflow.core.shader.AlphaPhongShader
-
- org.sunflow.core.shader.TransparentShinyPhong
-
- All Implemented Interfaces:
AlphaShader
,RenderObject
,Shader
public class TransparentShinyPhong extends AlphaPhongShader
-
-
Field Summary
Fields Modifier and Type Field Description private float
refl
-
Constructor Summary
Constructors Constructor Description TransparentShinyPhong()
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description Color
getRadiance(ShadingState state)
Gets the radiance for a specified rendering state.boolean
update(ParameterList pl, SunflowAPI api)
Update this object given a list of parameters.-
Methods inherited from class org.sunflow.core.shader.AlphaPhongShader
getOpacity
-
Methods inherited from class org.sunflow.core.shader.PhongShader
getDiffuse, scatterPhoton
-
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Methods inherited from interface org.sunflow.core.Shader
scatterPhoton
-
-
-
-
Method Detail
-
update
public boolean update(ParameterList pl, SunflowAPI api)
Description copied from interface:RenderObject
Update this object given a list of parameters. This method is guarenteed to be called at least once on every object, but it should correctly handle empty parameter lists. This means that the object should be in a valid state from the time it is constructed. This method should also return true or false depending on whether the update was succesfull or not.- Specified by:
update
in interfaceRenderObject
- Overrides:
update
in classAlphaPhongShader
- Parameters:
pl
- list of parameters to read fromapi
- reference to the current scene- Returns:
true
if the update is succesfull,false
otherwise
-
getRadiance
public Color getRadiance(ShadingState state)
Description copied from interface:Shader
Gets the radiance for a specified rendering state. When this method is called, you can assume that a hit has been registered in the state and that the hit surface information has been computed.- Specified by:
getRadiance
in interfaceShader
- Overrides:
getRadiance
in classAlphaPhongShader
- Parameters:
state
- current render state- Returns:
- color emitted or reflected by the shader
-
-