liblcf
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ldb_terrain_flags.h File Reference
#include "lcf/ldb/reader.h"
#include "lcf/ldb/chunks.h"
#include "reader_struct.h"
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Namespaces

namespace  lcf
 

Variables

template<>
char const *const lcf::Flags< rpg::Terrain::Flags >::name = "Terrain_Flags"
 
template<>
decltype(Flags< rpg::Terrain::Flags >::flag_names) lcf::Flags< rpg::Terrain::Flags >::flag_names
 
template<>
decltype(Flags< rpg::Terrain::Flags >::flags_is2k3) lcf::Flags< rpg::Terrain::Flags >::flags_is2k3