pub(crate) fn default_apply_preset_1() -> Vec<String> {
    vec!["1".to_string()]
}

pub(crate) fn default_apply_preset_2() -> Vec<String> {
    vec!["2".to_string()]
}

pub(crate) fn default_apply_preset_3() -> Vec<String> {
    vec!["3".to_string()]
}

pub(crate) fn default_apply_preset_4() -> Vec<String> {
    vec!["4".to_string()]
}

pub(crate) fn default_apply_preset_5() -> Vec<String> {
    vec!["5".to_string()]
}

pub(crate) fn default_save_preset_1() -> Vec<String> {
    vec!["Shift+1".to_string()]
}

pub(crate) fn default_save_preset_2() -> Vec<String> {
    vec!["Shift+2".to_string()]
}

pub(crate) fn default_save_preset_3() -> Vec<String> {
    vec!["Shift+3".to_string()]
}

pub(crate) fn default_save_preset_4() -> Vec<String> {
    vec!["Shift+4".to_string()]
}

pub(crate) fn default_save_preset_5() -> Vec<String> {
    vec!["Shift+5".to_string()]
}

pub(crate) fn default_clear_preset_1() -> Vec<String> {
    vec!["Ctrl+1".to_string()]
}

pub(crate) fn default_clear_preset_2() -> Vec<String> {
    vec!["Ctrl+2".to_string()]
}

pub(crate) fn default_clear_preset_3() -> Vec<String> {
    vec!["Ctrl+3".to_string()]
}

pub(crate) fn default_clear_preset_4() -> Vec<String> {
    vec!["Ctrl+4".to_string()]
}

pub(crate) fn default_clear_preset_5() -> Vec<String> {
    vec!["Ctrl+5".to_string()]
}
