#pragma once

#include "Emu/Cell/ErrorCodes.h"
#include "Emu/Memory/vm_ptr.h"
#include <mutex>

// Return Codes
enum
{
	CELL_GAME_RET_OK = 0,
	CELL_GAME_RET_CANCEL = 1,
	CELL_GAME_RET_NONE = 2,
};

enum CellGameError : u32
{
	CELL_GAME_ERROR_NOTFOUND = 0x8002cb04,
	CELL_GAME_ERROR_BROKEN = 0x8002cb05,
	CELL_GAME_ERROR_INTERNAL = 0x8002cb06,
	CELL_GAME_ERROR_PARAM = 0x8002cb07,
	CELL_GAME_ERROR_NOAPP = 0x8002cb08,
	CELL_GAME_ERROR_ACCESS_ERROR = 0x8002cb09,
	CELL_GAME_ERROR_NOSPACE = 0x8002cb20,
	CELL_GAME_ERROR_NOTSUPPORTED = 0x8002cb21,
	CELL_GAME_ERROR_FAILURE = 0x8002cb22,
	CELL_GAME_ERROR_BUSY = 0x8002cb23,
	CELL_GAME_ERROR_IN_SHUTDOWN = 0x8002cb24,
	CELL_GAME_ERROR_INVALID_ID = 0x8002cb25,
	CELL_GAME_ERROR_EXIST = 0x8002cb26,
	CELL_GAME_ERROR_NOTPATCH = 0x8002cb27,
	CELL_GAME_ERROR_INVALID_THEME_FILE = 0x8002cb28,
	CELL_GAME_ERROR_BOOTPATH = 0x8002cb50,
};

enum CellGameDataError : u32
{
	CELL_GAMEDATA_ERROR_CBRESULT = 0x8002b601,
	CELL_GAMEDATA_ERROR_ACCESS_ERROR = 0x8002b602,
	CELL_GAMEDATA_ERROR_INTERNAL = 0x8002b603,
	CELL_GAMEDATA_ERROR_PARAM = 0x8002b604,
	CELL_GAMEDATA_ERROR_NOSPACE = 0x8002b605,
	CELL_GAMEDATA_ERROR_BROKEN = 0x8002b606,
	CELL_GAMEDATA_ERROR_FAILURE = 0x8002b607,
};

enum CellDiscGameError : u32
{
	CELL_DISCGAME_ERROR_INTERNAL = 0x8002bd01,
	CELL_DISCGAME_ERROR_NOT_DISCBOOT = 0x8002bd02,
	CELL_DISCGAME_ERROR_PARAM = 0x8002bd03,
};

// Definitions
enum
{
	CELL_GAME_PATH_MAX = 128,
	CELL_GAME_DIRNAME_SIZE = 32,
	CELL_GAME_HDDGAMEPATH_SIZE = 128,
	CELL_GAME_THEMEFILENAME_SIZE = 48,

	CELL_GAME_SYSP_LANGUAGE_NUM = 20,
	CELL_GAME_SYSP_TITLE_SIZE = 128,
	CELL_GAME_SYSP_TITLEID_SIZE = 10,
	CELL_GAME_SYSP_VERSION_SIZE = 6,
	CELL_GAME_SYSP_PS3_SYSTEM_VER_SIZE = 8,
	CELL_GAME_SYSP_APP_VER_SIZE = 6,

	CELL_GAME_GAMETYPE_SYS = 0,
	CELL_GAME_GAMETYPE_DISC = 1,
	CELL_GAME_GAMETYPE_HDD = 2,
	CELL_GAME_GAMETYPE_GAMEDATA = 3,
	CELL_GAME_GAMETYPE_HOME = 4,

	CELL_GAME_SIZEKB_NOTCALC = -1,

	CELL_GAME_THEMEINSTALL_BUFSIZE_MIN = 4096,

	CELL_GAME_ATTRIBUTE_PATCH = 0x1,
	CELL_GAME_ATTRIBUTE_APP_HOME = 0x2,
	CELL_GAME_ATTRIBUTE_DEBUG = 0x4,
	CELL_GAME_ATTRIBUTE_XMBBUY = 0x8,
	CELL_GAME_ATTRIBUTE_COMMERCE2_BROWSER = 0x10,
	CELL_GAME_ATTRIBUTE_INVITE_MESSAGE = 0x20,
	CELL_GAME_ATTRIBUTE_CUSTOM_DATA_MESSAGE = 0x40,
	CELL_GAME_ATTRIBUTE_WEB_BROWSER = 0x100,

	CELL_GAME_THEME_OPTION_NONE = 0x0,
	CELL_GAME_THEME_OPTION_APPLY = 0x1,

	CELL_GAME_DISCTYPE_OTHER = 0,
	CELL_GAME_DISCTYPE_PS3 = 1,
	CELL_GAME_DISCTYPE_PS2 = 2,
};

// Parameter IDs of PARAM.SFO
enum
{
	// Integers
	CELL_GAME_PARAMID_PARENTAL_LEVEL = 102,
	CELL_GAME_PARAMID_RESOLUTION = 103,
	CELL_GAME_PARAMID_SOUND_FORMAT = 104,

	// Strings
	CELL_GAME_PARAMID_TITLE = 0,
	CELL_GAME_PARAMID_TITLE_DEFAULT = 1,
	CELL_GAME_PARAMID_TITLE_JAPANESE = 2,
	CELL_GAME_PARAMID_TITLE_ENGLISH = 3,
	CELL_GAME_PARAMID_TITLE_FRENCH = 4,
	CELL_GAME_PARAMID_TITLE_SPANISH = 5,
	CELL_GAME_PARAMID_TITLE_GERMAN = 6,
	CELL_GAME_PARAMID_TITLE_ITALIAN = 7,
	CELL_GAME_PARAMID_TITLE_DUTCH = 8,
	CELL_GAME_PARAMID_TITLE_PORTUGUESE = 9,
	CELL_GAME_PARAMID_TITLE_RUSSIAN = 10,
	CELL_GAME_PARAMID_TITLE_KOREAN = 11,
	CELL_GAME_PARAMID_TITLE_CHINESE_T = 12,
	CELL_GAME_PARAMID_TITLE_CHINESE_S = 13,
	CELL_GAME_PARAMID_TITLE_FINNISH = 14,
	CELL_GAME_PARAMID_TITLE_SWEDISH = 15,
	CELL_GAME_PARAMID_TITLE_DANISH = 16,
	CELL_GAME_PARAMID_TITLE_NORWEGIAN = 17,
	CELL_GAME_PARAMID_TITLE_POLISH = 18,
	CELL_GAME_PARAMID_TITLE_PORTUGUESE_BRAZIL = 19, // FW 4.00
	CELL_GAME_PARAMID_TITLE_ENGLISH_UK = 20,        // FW 4.00
	CELL_GAME_PARAMID_TITLE_TURKISH = 21,           // FW 4.30
	CELL_GAME_PARAMID_TITLE_ID = 100,
	CELL_GAME_PARAMID_VERSION = 101,
	CELL_GAME_PARAMID_PS3_SYSTEM_VER = 105,
	CELL_GAME_PARAMID_APP_VER = 106,
};

// Error dialog types
enum
{
	CELL_GAME_ERRDIALOG_BROKEN_GAMEDATA = 0,
	CELL_GAME_ERRDIALOG_BROKEN_HDDGAME = 1,
	CELL_GAME_ERRDIALOG_NOSPACE = 2,
	CELL_GAME_ERRDIALOG_BROKEN_EXIT_GAMEDATA = 100,
	CELL_GAME_ERRDIALOG_BROKEN_EXIT_HDDGAME = 101,
	CELL_GAME_ERRDIALOG_NOSPACE_EXIT = 102,
};

enum // CellGameResolution
{
	CELL_GAME_RESOLUTION_480 = 0x01,
	CELL_GAME_RESOLUTION_576 = 0x02,
	CELL_GAME_RESOLUTION_720 = 0x04,
	CELL_GAME_RESOLUTION_1080 = 0x08,
	CELL_GAME_RESOLUTION_480SQ = 0x10,
	CELL_GAME_RESOLUTION_576SQ = 0x20,
};

enum // CellGameSoundFormat
{
	CELL_GAME_SOUNDFORMAT_2LPCM = 0x01,
	CELL_GAME_SOUNDFORMAT_51LPCM = 0x04,
	CELL_GAME_SOUNDFORMAT_71LPCM = 0x10,
	CELL_GAME_SOUNDFORMAT_51DDENC = 0x102,
	CELL_GAME_SOUNDFORMAT_51DTSENC = 0x202,
};

struct CellGameContentSize
{
	be_t<s32> hddFreeSizeKB;
	be_t<s32> sizeKB;
	be_t<s32> sysSizeKB;
};

struct CellGameSetInitParams
{
	char title[CELL_GAME_SYSP_TITLE_SIZE];
	char titleId[CELL_GAME_SYSP_TITLEID_SIZE];
	char reserved0[2];
	char version[CELL_GAME_SYSP_VERSION_SIZE];
	char reserved1[66];
};

struct CellGameDataCBResult
{
	be_t<s32> result;
	be_t<s32> errNeedSizeKB;
	vm::bptr<char> invalidMsg;
	vm::bptr<void> reserved;
};

enum // old consts
{
	CELL_GAMEDATA_CBRESULT_OK_CANCEL = 1,
	CELL_GAMEDATA_CBRESULT_OK = 0,
	CELL_GAMEDATA_CBRESULT_ERR_NOSPACE = -1,
	CELL_GAMEDATA_CBRESULT_ERR_BROKEN = -3,
	CELL_GAMEDATA_CBRESULT_ERR_NODATA = -4,
	CELL_GAMEDATA_CBRESULT_ERR_INVALID = -5,

	CELL_GAMEDATA_RET_OK = 0,
	CELL_GAMEDATA_RET_CANCEL = 1,

	CELL_GAMEDATA_ATTR_NORMAL = 0,
	CELL_GAMEDATA_VERSION_CURRENT = 0,

	CELL_GAMEDATA_INVALIDMSG_MAX = 256,
	CELL_GAMEDATA_PATH_MAX = 1055,
	CELL_GAMEDATA_DIRNAME_SIZE = 32,

	CELL_GAMEDATA_SIZEKB_NOTCALC = -1,

	CELL_GAMEDATA_SYSP_LANGUAGE_NUM = 20,
	CELL_GAMEDATA_SYSP_TITLE_SIZE = 128,
	CELL_GAMEDATA_SYSP_TITLEID_SIZE = 10,
	CELL_GAMEDATA_SYSP_VERSION_SIZE = 6,

	CELL_GAMEDATA_ISNEWDATA_NO = 0,
	CELL_GAMEDATA_ISNEWDATA_YES = 1,

	CELL_GAMEDATA_ERRDIALOG_NONE = 0,
	CELL_GAMEDATA_ERRDIALOG_ALWAYS = 1,

	CELL_DISCGAME_SYSP_TITLEID_SIZE = 10,
};

enum
{
	TITLEID_SFO_ENTRY_SIZE = 16, // This is the true length on PS3 (TODO: Fix in more places)
};

struct CellGameDataSystemFileParam
{
	char title[CELL_GAMEDATA_SYSP_TITLE_SIZE];
	char titleLang[CELL_GAMEDATA_SYSP_LANGUAGE_NUM][CELL_GAMEDATA_SYSP_TITLE_SIZE];
	char titleId[CELL_GAMEDATA_SYSP_TITLEID_SIZE];
	char reserved0[2];
	char dataVersion[CELL_GAMEDATA_SYSP_VERSION_SIZE];
	char reserved1[2];
	be_t<u32> parentalLevel;
	be_t<u32> attribute;
	be_t<u32> resolution;  // cellHddGameCheck member: GD doesn't have this value
	be_t<u32> soundFormat; // cellHddGameCheck member: GD doesn't have this value
	char reserved2[248];
};

struct CellDiscGameSystemFileParam
{
	char titleId[CELL_DISCGAME_SYSP_TITLEID_SIZE];
	char reserved0[2];
	be_t<u32> parentalLevel;
	char reserved1[16];
};

struct CellGameDataStatGet
{
	be_t<s32> hddFreeSizeKB;
	be_t<u32> isNewData;
	char contentInfoPath[CELL_GAMEDATA_PATH_MAX];
	char gameDataPath[CELL_GAMEDATA_PATH_MAX];
	char reserved0[2];
	be_t<s64> st_atime_;
	be_t<s64> st_mtime_;
	be_t<s64> st_ctime_;
	CellGameDataSystemFileParam getParam;
	be_t<s32> sizeKB;
	be_t<s32> sysSizeKB;
	char reserved1[68];
};

struct CellGameDataStatSet
{
	vm::bptr<CellGameDataSystemFileParam> setParam;
	be_t<u32> reserved;
};

typedef void(CellGameDataStatCallback)(vm::ptr<CellGameDataCBResult> cbResult, vm::ptr<CellGameDataStatGet> get, vm::ptr<CellGameDataStatSet> set);

// cellSysutil: cellHddGame

enum CellHddGameError : u32
{
	CELL_HDDGAME_ERROR_CBRESULT = 0x8002ba01,
	CELL_HDDGAME_ERROR_ACCESS_ERROR = 0x8002ba02,
	CELL_HDDGAME_ERROR_INTERNAL = 0x8002ba03,
	CELL_HDDGAME_ERROR_PARAM = 0x8002ba04,
	CELL_HDDGAME_ERROR_NOSPACE = 0x8002ba05,
	CELL_HDDGAME_ERROR_BROKEN = 0x8002ba06,
	CELL_HDDGAME_ERROR_FAILURE = 0x8002ba07,
};

enum
{
	// Return Codes
	CELL_HDDGAME_RET_OK = 0,
	CELL_HDDGAME_RET_CANCEL = 1,

	// Callback Result
	CELL_HDDGAME_CBRESULT_OK_CANCEL = 1,
	CELL_HDDGAME_CBRESULT_OK = 0,
	CELL_HDDGAME_CBRESULT_ERR_NOSPACE = -1,
	CELL_HDDGAME_CBRESULT_ERR_BROKEN = -3,
	CELL_HDDGAME_CBRESULT_ERR_NODATA = -4,
	CELL_HDDGAME_CBRESULT_ERR_INVALID = -5,

	// Character Strings
	CELL_HDDGAME_INVALIDMSG_MAX = 256,
	CELL_HDDGAME_PATH_MAX = 1055,
	CELL_HDDGAME_SYSP_TITLE_SIZE = 128,
	CELL_HDDGAME_SYSP_TITLEID_SIZE = 10,
	CELL_HDDGAME_SYSP_VERSION_SIZE = 6,
	CELL_HDDGAME_SYSP_SYSTEMVER_SIZE = 8,

	// HDD Directory exists
	CELL_HDDGAME_ISNEWDATA_EXIST = 0,
	CELL_HDDGAME_ISNEWDATA_NODIR = 1,

	// Languages
	CELL_HDDGAME_SYSP_LANGUAGE_NUM = 20,

	// Stat Get
	CELL_HDDGAME_SIZEKB_NOTCALC = -1,
};

using CellHddGameStatGet = CellGameDataStatGet;
using CellHddGameStatSet = CellGameDataStatSet;
using CellHddGameSystemFileParam = CellGameDataSystemFileParam;
using CellHddGameCBResult = CellGameDataCBResult;

typedef void(CellHddGameStatCallback)(vm::ptr<CellHddGameCBResult> cbResult, vm::ptr<CellHddGameStatGet> get, vm::ptr<CellHddGameStatSet> set);
typedef s32(CellGameThemeInstallCallback)(u32 fileOffset, u32 readSize, vm::ptr<void> buf);
typedef void(CellGameDiscEjectCallback)();
typedef void(CellGameDiscInsertCallback)(u32 discType, vm::ptr<char> titleId);
using CellDiscGameDiscEjectCallback = CellGameDiscEjectCallback;
using CellDiscGameDiscInsertCallback = CellGameDiscInsertCallback;

struct disc_change_manager
{
	disc_change_manager();
	virtual ~disc_change_manager();

	std::mutex mtx;
	atomic_t<bool> is_inserting = false;
	vm::ptr<CellGameDiscEjectCallback> eject_callback = vm::null;
	vm::ptr<CellGameDiscInsertCallback> insert_callback = vm::null;

	enum class eject_state
	{
		unknown,
		inserted,
		ejected,
		busy
	};
	atomic_t<eject_state> state = eject_state::unknown;

	error_code register_callbacks(vm::ptr<CellGameDiscEjectCallback> func_eject, vm::ptr<CellGameDiscInsertCallback> func_insert);
	error_code unregister_callbacks();

	void eject_disc();
	void insert_disc(u32 disc_type, std::string title_id);
};
