21#ifndef __XN_PLATFORM_H__
22#define __XN_PLATFORM_H__
27#define XN_PLATFORM_WIN32 1
28#define XN_PLATFORM_XBOX360 2
29#define XN_PLATFORM_PS3 3
30#define XN_PLATFORM_WII 4
31#define XN_PLATFORM_LINUX_X86 5
32#define XN_PLATFORM_FILES_ONLY 6
33#define XN_PLATFORM_ARC 6
34#define XN_PLATFORM_LINUX_ARM 7
35#define XN_PLATFORM_MACOSX 8
36#define XN_PLATFORM_ANDROID_ARM 9
38#define XN_PLATFORM_IS_LITTLE_ENDIAN 1
39#define XN_PLATFORM_IS_BIG_ENDIAN 2
41#define XN_PLATFORM_USE_NO_VAARGS 1
42#define XN_PLATFORM_USE_WIN32_VAARGS_STYLE 2
43#define XN_PLATFORM_USE_GCC_VAARGS_STYLE 3
44#define XN_PLATFORM_USE_ARC_VAARGS_STYLE 4
53 #error Xiron Platform Abstraction Layer - Win32 - Microsoft Visual Studio versions below 2003 (7.0) are not supported!
57 #error Xiron Platform Abstraction Layer - Win32 - Microsoft Visual Studio versions above 2010 (10.0) are not supported!
61 #include "Win32/XnPlatformWin32.h"
62#elif defined(ANDROID) && defined(__arm__)
63 #include "Android-Arm/XnPlatformAndroid-Arm.h"
64#elif (__linux__ && (__i386__ || __x86_64__))
65 #include "Linux-x86/XnPlatformLinux-x86.h"
66#elif (__linux__ && __arm__)
67 #include "Linux-Arm/XnPlatformLinux-Arm.h"
69 #include "ARC/XnPlatformARC.h"
71 #include "MacOSX/XnPlatformMacOSX.h"
73 #if defined __INTEL_COMPILER
74 #include "Linux/XnPlatformLinux.h"
76 #error OpenNI Platform Abstraction Layer - Unsupported Platform!
92#define XN_MIN(a,b) (((a) < (b)) ? (a) : (b))
94#define XN_MAX(a,b) (((a) > (b)) ? (a) : (b))
98#define XN_COMPILER_ASSERT(x) typedef int compileAssert[x ? 1 : -1]
100struct XnRegistrationHandleImpl;
108 #define XN_C_API_EXPORT extern "C" XN_API_EXPORT
109 #define XN_C_API_IMPORT extern "C" XN_API_IMPORT
110 #define XN_CPP_API_EXPORT XN_API_EXPORT
111 #define XN_CPP_API_IMPORT XN_API_IMPORT
113 #define XN_C_API_EXPORT XN_API_EXPORT
114 #define XN_C_API_IMPORT XN_API_IMPORT
118 #define XN_C_API XN_C_API_EXPORT
119 #define XN_CPP_API XN_CPP_API_EXPORT
121 #define XN_C_API XN_C_API_IMPORT
122 #define XN_CPP_API XN_CPP_API_IMPORT