38#ifndef vtkLabelPlacementMapper_h
39#define vtkLabelPlacementMapper_h
42#include "vtkRenderingLabelModule.h"
73 vtkSetClampMacro(MaximumLabelFraction,
double, 0., 1.);
74 vtkGetMacro(MaximumLabelFraction,
double);
82 vtkSetMacro(IteratorType,
int);
83 vtkGetMacro(IteratorType,
int);
92 vtkGetMacro(PositionsAsNormals,
bool);
93 vtkSetMacro(PositionsAsNormals,
bool);
94 vtkBooleanMacro(PositionsAsNormals,
bool);
102 vtkGetMacro(GeneratePerturbedLabelSpokes,
bool);
103 vtkSetMacro(GeneratePerturbedLabelSpokes,
bool);
104 vtkBooleanMacro(GeneratePerturbedLabelSpokes,
bool);
112 vtkGetMacro(UseDepthBuffer,
bool);
113 vtkSetMacro(UseDepthBuffer,
bool);
114 vtkBooleanMacro(UseDepthBuffer,
bool);
122 vtkSetMacro(PlaceAllLabels,
bool);
123 vtkGetMacro(PlaceAllLabels,
bool);
124 vtkBooleanMacro(PlaceAllLabels,
bool);
131 vtkSetMacro(OutputTraversedBounds,
bool);
132 vtkGetMacro(OutputTraversedBounds,
bool);
133 vtkBooleanMacro(OutputTraversedBounds,
bool);
141 NUMBER_OF_LABEL_SHAPES
149 vtkSetClampMacro(Shape,
int, 0, NUMBER_OF_LABEL_SHAPES - 1);
150 vtkGetMacro(Shape,
int);
160 NUMBER_OF_LABEL_STYLES
168 vtkSetClampMacro(Style,
int, 0, NUMBER_OF_LABEL_STYLES - 1);
169 vtkGetMacro(Style,
int);
179 vtkSetMacro(Margin,
double);
180 vtkGetMacro(Margin,
double);
187 vtkSetVector3Macro(BackgroundColor,
double);
188 vtkGetVector3Macro(BackgroundColor,
double);
195 vtkSetClampMacro(BackgroundOpacity,
double, 0.0, 1.0);
196 vtkGetMacro(BackgroundOpacity,
double);
234 int LastRendererSize[2];
235 double LastCameraPosition[3];
236 double LastCameraFocalPoint[3];
237 double LastCameraViewUp[3];
245 double BackgroundColor[3];
a actor that draws 2D data
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
a simple class to control print indentation
Places and renders non-overlapping labels.
virtual void SetAnchorTransform(vtkCoordinate *)
static vtkLabelPlacementMapper * New()
double LastCameraParallelScale
vtkLabelPlacementMapper()
virtual void SetStyleToOutline()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkLabelRenderStrategy * RenderStrategy
virtual void SetShapeToRoundedRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
bool OutputTraversedBounds
virtual void SetRenderStrategy(vtkLabelRenderStrategy *s)
Set the label rendering strategy.
virtual void SetStyleToFilled()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
vtkCoordinate * AnchorTransform
~vtkLabelPlacementMapper() override
bool GeneratePerturbedLabelSpokes
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
double MaximumLabelFraction
virtual void SetShapeToRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw non-overlapping labels to the screen.
vtkSelectVisiblePoints * VisiblePoints
virtual void SetShapeToNone()
The shape of the label background, should be one of the values in the LabelShape enumeration.
Superclass for label rendering implementations.
abstract class specifies interface for objects which render 2D actors
extract points that are visible (based on z-buffer calculation)
abstract specification for Viewports
window superclass for vtkRenderWindow