#                                                          #
#                   Example: HDR source                    #
#                                                          #
#                                                          #
#                Latest version - May 2021                 #
#                Author: Francisco Berumen                 #
#              Contact - fberumenm@gmail.com               #
#       https://doi.org/10.1016/j.brachy.2020.12.007       #
#                                                          #

##### Import one of the following HDR sources ##### 
includeFile = ./HDR/Ir192_TG186.txt
#includeFile = ./HDR/Ir192_MicroSelectronV2.txt
#includeFile = ./HDR/Ir192_Flexisource.txt

##### Water phantom of 50 cm side #####
d:Ge/World/HLX = 25 cm
d:Ge/World/HLY = 25 cm
d:Ge/World/HLZ = 25 cm
s:Ge/World/Material = "G4_WATER"

##### Physics #####
sv:Ph/Default/Modules = 1 "g4em-standard_opt0"

##### Graphics #####
b:Gr/Enable          = "T"
b:Ts/PauseBeforeQuit = "T"

s:Gr/View/Type        = "OpenGL"
u:Gr/View/Zoom        = 75.
d:Gr/View/Phi         = 20 deg
d:Gr/View/Theta       = 90 deg
b:Gr/View/IncludeAxes = "T"
d:Gr/View/AxesSize    = 5 mm
