# Demonstrate effect of drawing style and hidden line removal

s:Ge/Sphere/Type         = "TsSphere"
s:Ge/Sphere/Parent       = "World"
s:Ge/Sphere/Material     = "G4_WATER"
d:Ge/Sphere/RMin         = 0. m
d:Ge/Sphere/RMax         = 2. m
d:Ge/Sphere/SPhi         = 0. deg
d:Ge/Sphere/DPhi         = 360. deg
d:Ge/Sphere/STheta       = 0. deg
d:Ge/Sphere/DTheta       = 180. deg
d:Ge/Sphere/TransX       = 0. m
d:Ge/Sphere/TransY       = 0. m
d:Ge/Sphere/TransZ       = 0. m
d:Ge/Sphere/RotX         = 0. deg
d:Ge/Sphere/RotY         = 0. deg
d:Ge/Sphere/RotZ         = 0. deg
s:Ge/Sphere/DrawingStyle = "Solid"

s:Gr/MyOGL/Type        = "OpenGL"
i:Gr/MyOGL/WindowSizeX = 600
i:Gr/MyOGL/WindowSizeY = 600
i:Gr/MyOGL/WindowPosX  = 0
i:Gr/MyOGL/WindowPosY  = 0
d:Gr/MyOGL/Theta       = 30. deg
d:Gr/MyOGL/Phi         = 30. deg
u:Gr/MyOGL/Zoom        = 3.
s:Gr/MyOGL/ColorBy     = "particletype"
b:Gr/MyOGL/HiddenLineRemovalForTrajectories = "True"

s:So/Example/Type                     = "Beam"
s:So/Example/Component                = "BeamPosition"
s:So/Example/BeamParticle             = "proton"
d:So/Example/BeamEnergy               = 169.23 MeV
u:So/Example/BeamEnergySpread         = 0.757504
s:So/Example/BeamPositionDistribution = "Gaussian"
s:So/Example/BeamPositionCutoffShape  = "Ellipse"
d:So/Example/BeamPositionCutoffX      = 10. cm
d:So/Example/BeamPositionCutoffY      = 10. cm
d:So/Example/BeamPositionSpreadX      = 0.65 cm
d:So/Example/BeamPositionSpreadY      = 0.65 cm
s:So/Example/BeamAngularDistribution  = "Gaussian"
d:So/Example/BeamAngularCutoffX       = 90. deg
d:So/Example/BeamAngularCutoffY       = 90. deg
d:So/Example/BeamAngularSpreadX       = 0.0032 rad
d:So/Example/BeamAngularSpreadY       = 0.0032 rad
i:So/Example/NumberOfHistoriesInRun   = 100

b:Ts/PauseBeforeQuit = "True"
