class Temple::Engine
An engine is simply a chain of compilers (that often includes a parser, some filters and a generator).
class MyEngine < Temple::Engine # First run MyParser, passing the :strict option use MyParser, :strict # Then a custom filter use MyFilter # Then some general optimizations filters filter :MultiFlattener filter :StaticMerger filter :DynamicInliner # Finally the generator generator :ArrayBuffer, :buffer end class SpecialEngine < MyEngine append MyCodeOptimizer before :ArrayBuffer, Temple::Filters::Validator replace :ArrayBuffer, Temple::Generators::RailsOutputBuffer end engine = MyEngine.new(strict: "For MyParser") engine.call(something)
@api public
Attributes
Public Class Methods
Source
# File lib/temple/engine.rb, line 41 def self.chain @chain ||= superclass.respond_to?(:chain) ? superclass.chain.dup : [] end
Source
# File lib/temple/engine.rb, line 45 def initialize(opts = {}) super @chain = self.class.chain.dup end
Calls superclass method
Temple::Mixins::Options::new
Public Instance Methods
Source
# File lib/temple/engine.rb, line 50 def call(input) call_chain.inject(input) {|m, e| e.call(m) } end
Protected Instance Methods
Source
# File lib/temple/engine.rb, line 60 def call_chain @call_chain ||= @chain.map do |name, constructor| f = constructor.call(self) raise "Constructor #{name} must return callable object" if f && !f.respond_to?(:call) f end.compact end
Source
# File lib/temple/engine.rb, line 56 def chain_modified! @call_chain = nil end