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virtual SoType | getTypeId (void) const |
| Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
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virtual void | notify (SoNotList *nl) |
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virtual SbBool | generateDefaultNormals (SoState *state, SoNormalBundle *bundle) |
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virtual SbBool | generateDefaultNormals (SoState *state, SoNormalCache *cache) |
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virtual void | write (SoWriteAction *action) |
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virtual SbBool | affectsState (void) const |
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virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
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virtual void | GLRender (SoGLRenderAction *action) |
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virtual void | rayPick (SoRayPickAction *action) |
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virtual void | callback (SoCallbackAction *action) |
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virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
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const SoBoundingBoxCache * | getBoundingBoxCache (void) const |
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void | setOverride (const SbBool state) |
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SbBool | isOverride (void) const |
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void | setNodeType (const NodeType type) |
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NodeType | getNodeType (void) const |
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virtual SoNode * | copy (SbBool copyconnections=FALSE) const |
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virtual void | doAction (SoAction *action) |
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virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
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virtual void | GLRenderInPath (SoGLRenderAction *action) |
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virtual void | GLRenderOffPath (SoGLRenderAction *action) |
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virtual void | getMatrix (SoGetMatrixAction *action) |
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virtual void | handleEvent (SoHandleEventAction *action) |
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virtual void | pick (SoPickAction *action) |
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virtual void | search (SoSearchAction *action) |
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virtual void | audioRender (SoAudioRenderAction *action) |
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virtual void | grabEventsSetup (void) |
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virtual void | grabEventsCleanup (void) |
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virtual void | startNotify (void) |
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SbUniqueId | getNodeId (void) const |
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virtual SoChildList * | getChildren (void) const |
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virtual void | writeInstance (SoOutput *out) |
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virtual SoNode * | addToCopyDict (void) const |
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virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections) |
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virtual SoFieldContainer * | copyThroughConnection (void) const |
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void | setToDefaults (void) |
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SbBool | hasDefaultValues (void) const |
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SbBool | fieldsAreEqual (const SoFieldContainer *container) const |
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void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE) |
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SbBool | set (const char *const fielddata) |
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void | get (SbString &fielddata) |
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virtual int | getFields (SoFieldList &l) const |
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virtual int | getAllFields (SoFieldList &l) const |
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virtual SoField * | getField (const SbName &name) const |
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virtual SoField * | getEventIn (const SbName &name) const |
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virtual SoField * | getEventOut (const SbName &name) const |
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SbBool | getFieldName (const SoField *const field, SbName &name) const |
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SbBool | enableNotify (const SbBool flag) |
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SbBool | isNotifyEnabled (void) const |
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SbBool | set (const char *fielddata, SoInput *input) |
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void | get (SbString &fielddata, SoOutput *out) |
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virtual SbBool | validateNewFieldValue (SoField *field, void *newval) |
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virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE) |
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SbBool | getIsBuiltIn (void) const |
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virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const |
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void | setUserData (void *userdata) const |
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void * | getUserData (void) const |
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void | ref (void) const |
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void | unref (void) const |
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void | unrefNoDelete (void) const |
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int32_t | getRefCount (void) const |
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void | touch (void) |
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SbBool | isOfType (SoType type) const |
| Returns TRUE if the type of this object is either of the same type or inherited from type.
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virtual SbName | getName (void) const |
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virtual void | setName (const SbName &newname) |
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void | addAuditor (void *const auditor, const SoNotRec::Type type) |
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void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
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const SoAuditorList & | getAuditors (void) const |
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SbBool | shouldWrite (void) |
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void | assertAlive (void) const |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | initClass (void) |
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static void | getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize) |
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static float | getDecimatedComplexity (SoState *state, float complexity) |
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static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
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static SoType | getClassTypeId (void) |
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static SoNode * | getByName (const SbName &name) |
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static int | getByName (const SbName &name, SoNodeList &l) |
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static void | initClass (void) |
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static void | initClasses (void) |
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static SbUniqueId | getNextNodeId (void) |
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static int | getActionMethodIndex (const SoType type) |
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static void | getBoundingBoxS (SoAction *action, SoNode *node) |
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static void | GLRenderS (SoAction *action, SoNode *node) |
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static void | callbackS (SoAction *action, SoNode *node) |
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static void | getMatrixS (SoAction *action, SoNode *node) |
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static void | handleEventS (SoAction *action, SoNode *node) |
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static void | pickS (SoAction *action, SoNode *node) |
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static void | rayPickS (SoAction *action, SoNode *node) |
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static void | searchS (SoAction *action, SoNode *node) |
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static void | writeS (SoAction *action, SoNode *node) |
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static void | audioRenderS (SoAction *action, SoNode *node) |
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static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
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static void | initClass (void) |
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static SoType | getClassTypeId (void) |
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static void | cleanupClass (void) |
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static void | initCopyDict (void) |
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static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
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static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
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static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
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static void | copyDone (void) |
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static void | initClass (void) |
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
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static SoType | getClassTypeId (void) |
| This static method returns the SoType object associated with objects of this class.
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static void | addName (SoBase *const base, const char *const name) |
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static void | removeName (SoBase *const base, const char *const name) |
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static void | incrementCurrentWriteCounter (void) |
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static void | decrementCurrentWriteCounter (void) |
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static SoBase * | getNamedBase (const SbName &name, SoType type) |
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static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
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static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
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static void | setInstancePrefix (const SbString &c) |
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static void | setTraceRefs (SbBool trace) |
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static SbBool | getTraceRefs (void) |
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static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
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static SbBool | readRoute (SoInput *input) |
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virtual const SoFieldData * | getFieldData (void) const |
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| SoIndexedShape (void) |
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virtual | ~SoIndexedShape () |
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virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er) |
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int | getNumVerts (const int startCoord) |
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void | setupIndices (const int numParts, const int numFaces, const SbBool needNormals, const SbBool needTexCoords) |
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const int32_t * | getNormalIndices (void) |
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const int32_t * | getColorIndices (void) |
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const int32_t * | getTexCoordIndices (void) |
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SbBool | getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const int32_t *&cindices, const int32_t *&nindices, const int32_t *&tindices, const int32_t *&mindices, int &numcindices, const SbBool needNormals, SbBool &normalCacheUsed) |
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| SoVertexShape (void) |
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virtual | ~SoVertexShape () |
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virtual SbBool | shouldGLRender (SoGLRenderAction *action) |
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void | setNormalCache (SoState *const state, const int num, const SbVec3f *normals) |
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SoNormalCache * | getNormalCache (void) const |
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SoNormalCache * | generateAndReadLockNormalCache (SoState *const state) |
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void | getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals) |
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void | readLockNormalCache (void) |
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void | readUnlockNormalCache (void) |
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| SoShape (void) |
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virtual | ~SoShape () |
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float | getComplexityValue (SoAction *action) |
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virtual void | generatePrimitives (SoAction *action)=0 |
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void | beginSolidShape (SoGLRenderAction *action) |
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void | endSolidShape (SoGLRenderAction *action) |
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void | GLRenderBoundingBox (SoGLRenderAction *action) |
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SbBool | shouldPrimitiveCount (SoGetPrimitiveCountAction *action) |
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SbBool | shouldRayPick (SoRayPickAction *const action) |
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void | computeObjectSpaceRay (SoRayPickAction *const action) |
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void | computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix) |
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virtual SoDetail * | createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp) |
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virtual SoDetail * | createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp) |
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virtual SoDetail * | createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp) |
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void | invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3) |
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void | invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2) |
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void | invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v) |
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void | beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL) |
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void | shapeVertex (const SoPrimitiveVertex *const v) |
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void | endShape (void) |
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void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal) |
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void | generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoMultiTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal) |
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SbBool | startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex) |
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void | finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex) |
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| SoNode (void) |
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virtual | ~SoNode () |
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virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
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| SoFieldContainer (void) |
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virtual | ~SoFieldContainer () |
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| SoBase (void) |
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virtual | ~SoBase () |
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virtual void | destroy (void) |
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SbBool | hasMultipleWriteRefs (void) const |
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SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
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void | writeFooter (SoOutput *out) const |
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virtual const char * | getFileFormatName (void) const |
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virtual SoNotRec | createNotRec (void) |
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enum | TriangleShape {
TRIANGLE_STRIP
, TRIANGLE_FAN
, TRIANGLES
, POLYGON
,
QUADS
, QUAD_STRIP
, POINTS
, LINES
,
LINE_STRIP
} |
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enum | NodeType {
INVENTOR = 0x0000
, VRML1 = 0x0001
, VRML2 = 0x0002
, INVENTOR_1 = 0x0004
,
INVENTOR_2_0 = 0x0008
, INVENTOR_2_1 = 0x0010
, INVENTOR_2_5 = 0x0020
, INVENTOR_2_6 = 0x0040
,
COIN_1_0 = 0x0080
, COIN_2_0 = 0x0100
, EXTENSION = 0x0200
, COIN_2_2 = 0x0400
,
COIN_2_3 = 0x0800
, COIN_2_4 = 0x1000
, INVENTOR_5_0 = 0x2000
, COIN_2_5 = 0x4000
,
COIN_3_0 = 0x8000
, INVENTOR_6_0 = 0x10000
, COIN_4_0 = 0x20000
} |
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enum | BaseFlags { IS_ENGINE = 0x01
, IS_GROUP = 0x02
} |
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SbUniqueId | uniqueId |
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SbBool | isBuiltIn |
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static SbUniqueId | nextUniqueId = 1 |
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static int | nextActionMethodIndex = 0 |
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The SoIndexedShape class is the superclass for all indexed vertex shapes.
This is an abstract class which contains storage for four fields for indices to coordinates, normals, materials and texture coordinates for it's subclasses.
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
{
if (node->
getTypeId() == SoFile::getClassTypeId()) {
}
}
The SbList class is a template container class for lists.
Definition SbList.h:70
virtual SoType getTypeId(void) const =0
Returns the type identification of an object derived from a class inheriting SoBase....
The SoFile class is node container for another model file.
Definition SoFile.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoVertexShape.
Reimplemented in SoIndexedFaceSet, SoIndexedLineSet, SoIndexedMarkerSet, SoIndexedPointSet, and SoIndexedTriangleStripSet.