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Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
The SoEnvironmentElement class is yet to be documented. More...
#include <Inventor/elements/SoEnvironmentElement.h>
Public Types | |
enum | FogType { NONE , HAZE , FOG , SMOKE } |
Public Member Functions | |
virtual void | init (SoState *state) |
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virtual void | print (FILE *file) const |
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virtual SbBool | matches (const SoElement *element) const |
virtual SoElement * | copyMatchInfo () const |
SbUniqueId | getNodeId () const |
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const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
virtual void | push (SoState *state) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual | ~SoElement () |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
static void | set (SoState *const state, SoNode *const node, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogStart=0.0f) |
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static void | get (SoState *const state, float &ambientIntensity, SbColor &ambientColor, SbVec3f &attenuation, int32_t &fogType, SbColor &fogColor, float &fogVisibility, float &fogStart) |
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static float | getAmbientIntensity (SoState *const state) |
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static float | getFogVisibility (SoState *const state) |
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static const SbVec3f & | getLightAttenuation (SoState *const state) |
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static const SbColor & | getAmbientColor (SoState *const state) |
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static const SbColor & | getFogColor (SoState *const state) |
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static int32_t | getFogType (SoState *const state) |
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static void | getDefault (float &ambientIntensity, SbColor &ambientColor, SbVec3f &attenuation, int32_t &fogType, SbColor &fogColor, float &fogVisibility, float &fogNear) |
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static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initClass (void) |
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static void | initClass (void) |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initElements (void) |
static int | getNumStackIndices (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
Protected Member Functions | |
virtual | ~SoEnvironmentElement () |
virtual void | setElt (SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear) |
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virtual | ~SoReplacedElement () |
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SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
void | setTypeId (const SoType typeId) |
void | setStackIndex (const int index) |
SoElement * | getNextInStack (void) const |
SoElement * | getNextFree (void) const |
Protected Attributes | |
float | ambientIntensity |
SbColor | ambientColor |
SbVec3f | attenuation |
int32_t | fogType |
SbColor | fogColor |
float | fogVisibility |
float | fogStart |
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SbUniqueId | nodeId |
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SoType | typeId |
int | stackIndex |
int | depth |
Additional Inherited Members | |
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static SoElement * | getElement (SoState *const state, const int stackIndex, SoNode *const node) |
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static SoElement * | getElement (SoState *const state, const int stackIndex) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static int | createStackIndex (const SoType id) |
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static int | classStackIndex |
static SoTypeList * | stackToType |
The SoEnvironmentElement class is yet to be documented.
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protectedvirtual |
The destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
This static method initializes static data for the SoEnvironmentElement class.
FIXME: write doc.
Reimplemented from SoReplacedElement.
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protectedvirtual |
FIXME: doc.
Reimplemented in SoGLEnvironmentElement.
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