Elements 6.3.1
A C++ base framework for the Euclid Software.
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ElementsKernel Directory Reference
Directory dependency graph for ElementsKernel:
ElementsKernel/ElementsKernel

Directories

 _impl
 

Files

 Attribute.h
 define the __attribute__ macro if it doesn't exist for some version of GCC
 
 Auxiliary.h
 provide functions to retrieve auxiliary files
 
 Compat.h
 This file is intended to iron out all the differences between different C++ standards.
 
 Configuration.h
 provide functions to retrieve configuration files
 
 Deprecated.h
 define the ELEMENTS_DEPRECATED macros for API evolution
 
 EnableGMock.h
 Google Mock helper classes.
 
 Environment.h
 Defines a class to handle the Environment.
 
 Exception.h
 defines the base Elements exception class
 
 Exit.h
 define a list of standard exit codes for executables
 
 Export.h
 defines the macros to be used for explicit export of the symbols
 
 FuncPtrCast.h
 defines a Small helper function that allows the cast from void * to function pointer
 
 Kernel.h
 defines the collection of fundamental macros from Export.h, Likely.h and Deprecated.h
 
 Likely.h
 defines macros for better branch guessing
 
 Logging.h
 Logging facility.
 
 Main.h
 Definition of the top macro to create an Elements program.
 
 MathConstants.h
 A few math constants.
 
 Memory.h
 provide functions to retrieve configuration files
 
 Module.h
 Defines tools to describe the current Elmeents module.
 
 ModuleInfo.h
 OS specific details to access at run-time the module configuration of the process.
 
 Number.h
 Casting with the correct (closest) rounding.
 
 Off64Type.h
 
 Path.h
 provide functions to retrieve resources pointed by environment variables
 
 PathSearch.h
 
 PhysConstants.h
 
 Program.h
 define an abstract class for all Elements program
 
 ProgramHeaders.h
 
 ProgramManager.h
 
 Project.h
 Defines tools to describe the current project.
 
 Real.h
 Floating point comparison implementations.
 
 SimpleProgram.h
 
 Sleep.h
 
 Storage.h
 
 Stringify.h
 provide macros to convert a preprocessor constant into a string
 
 System.h
 This file is intended to iron out all the differences between systems (currently Linux and MacOSX)
 
 SystemBase.h
 
 SystemOfUnits.h
 Definition of the common units based on MKSA.
 
 Temporary.h
 Handling of temporary files, directories and environments.
 
 ThisModule.h
 header to get the module info statically
 
 Unused.h
 Macro to silence unused variables warnings from the compiler.
 
 Version.h
 Software version handling.