OpenSceneGraph 3.6.5
osg::LineSegment Class Reference

LineSegment class for representing a line segment. More...

#include <LineSegment>

Inheritance diagram for osg::LineSegment:

Public Types

typedef Vec3d vec_type
 
typedef vec_type::value_type value_type
 

Public Member Functions

 LineSegment ()
 
 LineSegment (const LineSegment &seg)
 
 LineSegment (const vec_type &s, const vec_type &e)
 
LineSegmentoperator= (const LineSegment &seg)
 
void set (const vec_type &s, const vec_type &e)
 
vec_typestart ()
 
const vec_typestart () const
 
vec_typeend ()
 
const vec_typeend () const
 
bool valid () const
 
bool intersect (const BoundingBox &bb) const
 return true if segment intersects BoundingBox.
 
bool intersectAndComputeRatios (const BoundingBox &bb, float &ratioFromStartToEnd1, float &ratioFromStartToEnd2) const
 return true if segment intersects BoundingBox and set float ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.
 
bool intersectAndComputeRatios (const BoundingBox &bb, double &ratioFromStartToEnd1, double &ratioFromStartToEnd2) const
 return true if segment intersects BoundingBox and set double ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.
 
bool intersect (const BoundingSphere &bs) const
 return true if segment intersects BoundingSphere.
 
bool intersectAndComputeRatios (const BoundingSphere &bs, float &ratioFromStartToEnd1, float &ratioFromStartToEnd2) const
 return true if segment intersects BoundingSphere and set float ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.
 
bool intersectAndComputeRatios (const BoundingSphere &bs, double &ratioFromStartToEnd1, double &ratioFromStartToEnd2) const
 return true if segment intersects BoundingSphere and set double ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.
 
bool intersect (const Vec3f &v1, const Vec3f &v2, const Vec3f &v3, float &ratioFromStartToEnd)
 return true if segment intersects triangle and set float ratios where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.
 
bool intersect (const Vec3d &v1, const Vec3d &v2, const Vec3d &v3, double &ratioFromStartToEnd)
 return true if segment intersects triangle and set double ratios where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.
 
void mult (const LineSegment &seg, const Matrix &m)
 post multiply a segment by matrix.
 
void mult (const Matrix &m, const LineSegment &seg)
 pre multiply a segment by matrix.
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called.
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
 
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
 
int referenceCount () const
 Return the number of pointers currently referencing this object.
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.
 

Protected Member Functions

virtual ~LineSegment ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Static Protected Member Functions

static bool intersectAndClip (vec_type &s, vec_type &e, const BoundingBox &bb)
 

Protected Attributes

vec_type _s
 
vec_type _e
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler.
 

Detailed Description

LineSegment class for representing a line segment.

Member Typedef Documentation

◆ value_type

◆ vec_type

Constructor & Destructor Documentation

◆ LineSegment() [1/3]

osg::LineSegment::LineSegment ( )
inline

◆ LineSegment() [2/3]

osg::LineSegment::LineSegment ( const LineSegment & seg)
inline

◆ LineSegment() [3/3]

osg::LineSegment::LineSegment ( const vec_type & s,
const vec_type & e )
inline

◆ ~LineSegment()

virtual osg::LineSegment::~LineSegment ( )
protectedvirtual

Member Function Documentation

◆ end() [1/2]

vec_type & osg::LineSegment::end ( )
inline

◆ end() [2/2]

const vec_type & osg::LineSegment::end ( ) const
inline

◆ intersect() [1/4]

bool osg::LineSegment::intersect ( const BoundingBox & bb) const

return true if segment intersects BoundingBox.

◆ intersect() [2/4]

bool osg::LineSegment::intersect ( const BoundingSphere & bs) const

return true if segment intersects BoundingSphere.

◆ intersect() [3/4]

bool osg::LineSegment::intersect ( const Vec3d & v1,
const Vec3d & v2,
const Vec3d & v3,
double & ratioFromStartToEnd )

return true if segment intersects triangle and set double ratios where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersect() [4/4]

bool osg::LineSegment::intersect ( const Vec3f & v1,
const Vec3f & v2,
const Vec3f & v3,
float & ratioFromStartToEnd )

return true if segment intersects triangle and set float ratios where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersectAndClip()

static bool osg::LineSegment::intersectAndClip ( vec_type & s,
vec_type & e,
const BoundingBox & bb )
staticprotected

◆ intersectAndComputeRatios() [1/4]

bool osg::LineSegment::intersectAndComputeRatios ( const BoundingBox & bb,
double & ratioFromStartToEnd1,
double & ratioFromStartToEnd2 ) const

return true if segment intersects BoundingBox and set double ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersectAndComputeRatios() [2/4]

bool osg::LineSegment::intersectAndComputeRatios ( const BoundingBox & bb,
float & ratioFromStartToEnd1,
float & ratioFromStartToEnd2 ) const

return true if segment intersects BoundingBox and set float ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersectAndComputeRatios() [3/4]

bool osg::LineSegment::intersectAndComputeRatios ( const BoundingSphere & bs,
double & ratioFromStartToEnd1,
double & ratioFromStartToEnd2 ) const

return true if segment intersects BoundingSphere and set double ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ intersectAndComputeRatios() [4/4]

bool osg::LineSegment::intersectAndComputeRatios ( const BoundingSphere & bs,
float & ratioFromStartToEnd1,
float & ratioFromStartToEnd2 ) const

return true if segment intersects BoundingSphere and set float ratios for the first and second intersections, where the ratio is 0.0 at the segment start point, and 1.0 at the segment end point.

◆ mult() [1/2]

void osg::LineSegment::mult ( const LineSegment & seg,
const Matrix & m )
inline

post multiply a segment by matrix.

◆ mult() [2/2]

void osg::LineSegment::mult ( const Matrix & m,
const LineSegment & seg )
inline

pre multiply a segment by matrix.

◆ operator=()

LineSegment & osg::LineSegment::operator= ( const LineSegment & seg)
inline

◆ set()

void osg::LineSegment::set ( const vec_type & s,
const vec_type & e )
inline

◆ start() [1/2]

vec_type & osg::LineSegment::start ( )
inline

◆ start() [2/2]

const vec_type & osg::LineSegment::start ( ) const
inline

◆ valid()

bool osg::LineSegment::valid ( ) const
inline

Member Data Documentation

◆ _e

vec_type osg::LineSegment::_e
protected

◆ _s

vec_type osg::LineSegment::_s
protected

The documentation for this class was generated from the following file:

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Generated at Sat Nov 9 2024 00:00:00 for the OpenSceneGraph by doxygen 1.12.0.