6#ifndef CbcBranchDynamic_H
7#define CbcBranchDynamic_H
9#include "CoinPackedMatrix.hpp"
56 double changeUp,
int numInfUp,
57 double changeDn,
int numInfDn);
124 int way,
double value,
135 double lowerValue,
double upperValue);
151 int way,
double value,
@ DynamicPseudoCostBranchObj
CbcBranchDecision()
Default Constructor.
int bestNumberUp_
Number of infeasibilities for up.
CbcBranchingObject * bestObject_
Pointer to best branching object.
virtual double getBestCriterion() const
virtual void setBestCriterion(double value)
Sets or gets best criterion so far.
virtual CbcBranchDecision * clone() const
Clone.
virtual ~CbcBranchDynamicDecision()
CbcBranchDynamicDecision & operator=(const CbcBranchDynamicDecision &rhs)
Illegal Assignment operator.
CbcBranchDynamicDecision(const CbcBranchDynamicDecision &)
CbcBranchDynamicDecision()
double bestChangeUp_
Change up for best.
virtual void updateInformation(OsiSolverInterface *solver, const CbcNode *node)
Pass in information on branch just done.
virtual void initialize(CbcModel *model)
Initialize, e.g. before the start of branch selection at a node.
double bestCriterion_
data
int bestNumberDown_
Number of infeasibilities for down.
virtual int betterBranch(CbcBranchingObject *thisOne, CbcBranchingObject *bestSoFar, double changeUp, int numInfUp, double changeDn, int numInfDn)
Compare two branching objects.
double bestChangeDown_
Change down for best.
virtual void saveBranchingObject(OsiBranchingObject *object)
Saves a clone of current branching object.
virtual int whichMethod()
Says whether this method can handle both methods - 1 better, 2 best, 3 both.
Abstract branching object base class Now just difference with OsiBranchingObject.
CbcBranchingObject()
Default Constructor.
virtual double branch()=0
Execute the actions required to branch, as specified by the current state of the branching object,...
CbcModel * model() const
Return model.
int variable() const
Index identifying the associated CbcObject within its class.
int way() const
Get the state of the branching object.
virtual CbcBranchObjType type() const
Return the type (an integer identifier) of this.
virtual ~CbcDynamicPseudoCostBranchingObject()
Destructor.
virtual double branch()
Sets the bounds for the variable according to the current arm of the branch and advances the object s...
double changeInGuessed() const
Change in guessed.
CbcDynamicPseudoCostBranchingObject()
Default constructor.
void setChangeInGuessed(double value)
Set change in guessed.
CbcSimpleIntegerDynamicPseudoCost * object() const
Return object.
virtual int fillStrongInfo(CbcStrongInfo &info)
Some branchingObjects may claim to be able to skip strong branching.
virtual CbcBranchingObject * clone() const
Clone.
CbcSimpleIntegerDynamicPseudoCost * object_
Pointer back to object.
double changeInGuessed_
Change in guessed objective value for next branch.
CbcDynamicPseudoCostBranchingObject(const CbcDynamicPseudoCostBranchingObject &)
Copy constructor.
void setObject(CbcSimpleIntegerDynamicPseudoCost *object)
Set object.
CbcDynamicPseudoCostBranchingObject(CbcModel *model, int variable, int way, double lowerValue, double upperValue)
Create a degenerate branch object.
CbcDynamicPseudoCostBranchingObject & operator=(const CbcDynamicPseudoCostBranchingObject &rhs)
Assignment operator.
CbcDynamicPseudoCostBranchingObject(CbcModel *model, int variable, int way, double value, CbcSimpleIntegerDynamicPseudoCost *object)
Create a standard floor/ceiling branch object.
void fillPart(int variable, int way, double value, CbcSimpleIntegerDynamicPseudoCost *object)
Does part of constructor.
CbcIntegerBranchingObject()
Default constructor.
Simple Branch and bound class.
Information required while the node is live.
Define a single integer class but with dynamic pseudo costs.
Abstract base class for ‘objects’.