1#ifndef COIN_SOGLTEXTUREIMAGEELEMENT_H
2#define COIN_SOGLTEXTUREIMAGEELEMENT_H
27#include <Inventor/elements/SoTextureImageElement.h>
32class COIN_DLL_API SoGLTextureImageElement :
public SoTextureImageElement {
33 typedef SoTextureImageElement inherited;
35 SO_ELEMENT_HEADER(SoGLTextureImageElement);
39 virtual ~SoGLTextureImageElement();
42 virtual void init(SoState * state);
43 virtual void push(SoState * state);
44 virtual void pop(SoState * state,
47 static void set(SoState *
const state,
SoNode *
const node,
63 void updateLazyElement(
void)
const;
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:30
SoElement(void)
Definition SoElement.cpp:534
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
virtual void push(SoState *state)
Definition SoElement.cpp:570
The SoGLDisplayList class stores and manages OpenGL display lists.
Definition SoGLDisplayList.h:34
The SoGLImage class is used to handle OpenGL 2D/3D textures.
Definition SoGLImage.h:44
virtual SbBool isTextureSizeLegal(int xsize, int ysize, int zsize, int bytespertexel)
Definition SoGLTextureImageElement.cpp:278
static int32_t getMaxGLTextureSize(void)
Definition SoGLTextureImageElement.cpp:242
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
static void initClass(void)
Definition SoTextureImageElement.cpp:115
Model model
Definition SoTextureImageElement.h:154
static const unsigned char * get(SoState *const state, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)
FIXME: write doc.
Definition SoTextureImageElement.cpp:253
virtual void init(SoState *state)
FIXME: write doc.
Definition SoTextureImageElement.cpp:131
Model
Definition SoTextureImageElement.h:44
static void set(SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int model, const SbColor &blendColor)
Definition SoTextureImageElement.cpp:215
SbColor blendColor
Definition SoTextureImageElement.h:155
virtual SbBool hasTransparency(void) const
Definition SoTextureImageElement.cpp:366