Halide
20.0.0
Halide compiler and libraries
- t -
t :
Halide::Internal::IRMatcher::CastOp< A >
,
Halide::Internal::IRMatcher::SelectOp< C, T, F >
tail :
Halide::Internal::Split
,
Halide::Runtime::Internal::Synchronization::hash_bucket
,
Halide::Runtime::Internal::Synchronization::word_lock_queue_data
tail_offset :
Halide::Runtime::Internal::MemoryRange
target :
Halide::AutoSchedulerResults
,
Halide::Internal::Autoscheduler::SearchSpace
,
Halide::Internal::Autoscheduler::State::FeatureLoopNestMutator
,
Halide::Internal::CodeGen_C
,
Halide::Internal::CodeGen_LLVM
,
Halide::Internal::GeneratorBase
,
Halide::Internal::JSONCompilerLogger
,
Halide::SimdOpCheckTest
,
halide_filter_metadata_t
target_a_team_size :
Halide::Runtime::Internal::work_queue_t
targetCount :
WGPUFragmentState
targets :
Halide::Internal::ExecuteGeneratorArgs
,
WGPUFragmentState
task :
Halide::Internal::Autoscheduler::LoopNest::Sites
,
Halide::Runtime::Internal::work
task_fn :
Halide::Runtime::Internal::work
tasks :
Halide::SimdOpCheckTest
texture :
WGPUBindGroupLayoutEntry
,
WGPUImageCopyTexture
Texture1D :
D3D12_DEPTH_STENCIL_VIEW_DESC
,
D3D12_RENDER_TARGET_VIEW_DESC
,
D3D12_SHADER_RESOURCE_VIEW_DESC
,
D3D12_UNORDERED_ACCESS_VIEW_DESC
Texture1DArray :
D3D12_DEPTH_STENCIL_VIEW_DESC
,
D3D12_RENDER_TARGET_VIEW_DESC
,
D3D12_SHADER_RESOURCE_VIEW_DESC
,
D3D12_UNORDERED_ACCESS_VIEW_DESC
Texture2D :
D3D12_DEPTH_STENCIL_VIEW_DESC
,
D3D12_RENDER_TARGET_VIEW_DESC
,
D3D12_SHADER_RESOURCE_VIEW_DESC
,
D3D12_UNORDERED_ACCESS_VIEW_DESC
Texture2DArray :
D3D12_DEPTH_STENCIL_VIEW_DESC
,
D3D12_RENDER_TARGET_VIEW_DESC
,
D3D12_SHADER_RESOURCE_VIEW_DESC
,
D3D12_UNORDERED_ACCESS_VIEW_DESC
Texture2DMS :
D3D12_DEPTH_STENCIL_VIEW_DESC
,
D3D12_RENDER_TARGET_VIEW_DESC
,
D3D12_SHADER_RESOURCE_VIEW_DESC
Texture2DMSArray :
D3D12_DEPTH_STENCIL_VIEW_DESC
,
D3D12_RENDER_TARGET_VIEW_DESC
,
D3D12_SHADER_RESOURCE_VIEW_DESC
Texture3D :
D3D12_RENDER_TARGET_VIEW_DESC
,
D3D12_SHADER_RESOURCE_VIEW_DESC
,
D3D12_UNORDERED_ACCESS_VIEW_DESC
textureBindingViewDimension :
WGPUTextureBindingViewDimensionDescriptor
TextureCube :
D3D12_SHADER_RESOURCE_VIEW_DESC
TextureCubeArray :
D3D12_SHADER_RESOURCE_VIEW_DESC
textureView :
WGPUBindGroupEntry
then_case :
Halide::Internal::IfThenElse
This :
ID3D10BlobVtbl
,
ID3D12CommandAllocatorVtbl
,
ID3D12CommandListVtbl
,
ID3D12CommandQueueVtbl
,
ID3D12DebugVtbl
,
ID3D12DescriptorHeapVtbl
,
ID3D12DeviceChildVtbl
,
ID3D12DeviceVtbl
,
ID3D12FenceVtbl
,
ID3D12GraphicsCommandListVtbl
,
ID3D12ObjectVtbl
,
ID3D12PageableVtbl
,
ID3D12PipelineStateVtbl
,
ID3D12QueryHeapVtbl
,
ID3D12ResourceVtbl
,
ID3D12RootSignatureVtbl
,
IDXGIAdapter1Vtbl
,
IDXGIAdapterVtbl
,
IDXGIFactory1Vtbl
,
IDXGIFactoryVtbl
,
IDXGIObjectVtbl
,
IUnknownVtbl
thread :
Halide::Internal::Autoscheduler::LoopNest::Sites
ThreadGroupCountX :
ID3D12GraphicsCommandListVtbl
ThreadGroupCountY :
ID3D12GraphicsCommandListVtbl
ThreadGroupCountZ :
ID3D12GraphicsCommandListVtbl
threads :
Halide::Internal::Autoscheduler::ThreadInfo
,
Halide::Runtime::Internal::work_queue_t
threads_created :
Halide::Runtime::Internal::work_queue_t
threads_in_this_block :
Halide::Internal::Autoscheduler::ThreadInfo
threads_reserved :
Halide::Runtime::Internal::work
,
Halide::Runtime::Internal::work_queue_t
tileable :
Halide::Internal::Autoscheduler::LoopNest
timedWaitAnyEnable :
WGPUInstanceFeatures
timedWaitAnyMaxCount :
WGPUInstanceFeatures
timestampWrites :
WGPUComputePassDescriptor
,
WGPURenderPassDescriptor
to :
Halide::Runtime::Internal::Synchronization::bucket_pair
token :
Halide::Internal::ScopedBinding< T >
,
Halide::Internal::ScopedBinding< void >
top :
D3D12_BOX
,
tagRECT
TopLeftX :
D3D12_VIEWPORT
TopLeftY :
D3D12_VIEWPORT
topology :
WGPUPrimitiveState
total_inner_serial_extents :
Halide::Internal::Autoscheduler::GPULoopInfo
total_outer_serial_extents :
Halide::Internal::Autoscheduler::GPULoopInfo
total_size :
Halide::Internal::Autoscheduler::BoundContents::Layout
totalPixelLocalStorageSize :
WGPUPipelineLayoutPixelLocalStorage
,
WGPURenderPassPixelLocalStorage
trace :
Halide::Internal::Call
trace_tag :
halide_trace_event_t
TransferSyntax :
_RPC_MESSAGE
Transition :
D3D12_RESOURCE_BARRIER
transpose_accesses :
Halide::Internal::PipelineFeatures
true_value :
Halide::Internal::Select
truths :
Halide::Internal::Simplify::ScopedFact
,
Halide::Internal::Simplify
tv_sec :
timeval
tv_usec :
timeval
Type :
D3D12_COMMAND_QUEUE_DESC
,
D3D12_DESCRIPTOR_HEAP_DESC
,
D3D12_HEAP_PROPERTIES
,
D3D12_INDIRECT_ARGUMENT_DESC
,
D3D12_QUERY_HEAP_DESC
,
D3D12_RESOURCE_BARRIER
,
D3D12_TEXTURE_COPY_LOCATION
type :
Halide::Argument
,
Halide::Internal::Allocate
,
Halide::Internal::ApplySplitResult
,
Halide::Internal::BaseExprNode
,
Halide::Internal::BufferBuilder
,
Halide::Internal::BufferInfo
,
Halide::Internal::Closure::Buffer
,
Halide::Internal::CodeGen_C::Allocation
,
Halide::Internal::CodeGen_LLVM::VPResultType
,
Halide::Internal::CodeGen_Posix::Allocation
,
Halide::Internal::DeviceArgument
,
Halide::Internal::IRMatcher::OptionalIntrinType< Call::saturating_cast >
,
halide_buffer_t
,
halide_filter_argument_t
,
halide_filter_argument_t_v0
,
halide_trace_event_t
,
halide_trace_packet_t
,
ID3D12DeviceVtbl
Type :
ID3D12GraphicsCommandListVtbl
type :
WGPUBufferBindingLayout
,
WGPUCompilationMessage
,
WGPUQuerySetDescriptor
,
WGPUSamplerBindingLayout
,
WGPUSharedFenceExportInfo
type_size :
Halide::Runtime::Internal::Vulkan::VulkanSharedMemoryAllocation
,
Halide::Runtime::Internal::Vulkan::VulkanSpecializationConstant
type_t_type :
Halide::Internal::CodeGen_LLVM
types :
Halide::Internal::AbstractGenerator::ArgInfo
,
Halide::Internal::Prefetch
,
Halide::Internal::Realize
types_ :
Halide::Internal::GIOBase
types_in_use :
Halide::Internal::PipelineFeatures
Generated by
1.9.1