bin2sna.py

SYNOPSIS

bin2sna.py [options] file.bin [OUTFILE]

DESCRIPTION

bin2sna.py converts a binary (raw memory) file into an SZX or Z80 snapshot. ‘file.bin’ may be a regular file, or ‘-’ for standard input. If ‘OUTFILE’ is not given, it defaults to the name of the input file with ‘.bin’ replaced by ‘.z80’, or ‘program.z80’ if reading from standard input.

If the input file is 128K in length, it is assumed to hold the contents of RAM banks 0-7 in order, and bin2sna.py will write a corresponding 128K snapshot. Otherwise, the --page option is required to write a 128K snapshot, and the contents of individual RAM banks may be specified by --bank options. If the input file is less than 128K in length and no --page option is given, a 48K snapshot is written.

OPTIONS

–bank N,file

Load RAM bank N (0-7) from the named file. This option may be used multiple times.

-b, –border BORDER

Set the border colour. This option is equivalent to --state border=BORDER. The default border colour is 7 (white).

-o, –org ORG

Set the origin address. The default origin address is 65536 minus the length of file.bin. ORG must be a decimal number, or a hexadecimal number prefixed by ‘0x’.

–page N

Specify the RAM bank (N=0-7) mapped to 49152 (0xC000) in the main input file. This option creates a 128K snapshot.

-p, –stack STACK

Set the stack pointer. This option is equivalent to --reg sp=STACK. The default value is ORG. STACK must be a decimal number, or a hexadecimal number prefixed by ‘0x’.

-P, –poke [p:]a[-b[-c]],[^+]v

POKE N,v in RAM bank p for N in {a, a+c, a+2c…, b}. Prefix ‘v’ with ‘^’ to perform an XOR operation, or ‘+’ to perform an ADD operation. This option may be used multiple times. ‘a’, ‘b’, ‘c’ and ‘v’ must each be a decimal number, or a hexadecimal number prefixed by ‘0x’.

-r, –reg name=value

Set the value of a register. Do --reg help for more information, or see the section on REGISTERS below. This option may be used multiple times.

-s, –start START

Set the address at which to start execution when the snapshot is loaded. This option is equivalent to --reg pc=START. The default start address is ORG. START must be a decimal number, or a hexadecimal number prefixed by ‘0x’.

-S, –state name=value

Set a hardware state attribute. Do --state help for more information, or see the section on HARDWARE STATE below. This option may be used multiple times.

-V, --version

Show the SkoolKit version number and exit.

REGISTERS

The --reg option sets the value of a register in the snapshot.


--reg name=value

For example:


--reg hl=32768
--reg b=0x1f

To set the value of an alternate (shadow) register, use the ‘^’ prefix:


--reg ^hl=10072

Recognised register names are:


^a, ^b, ^bc, ^c, ^d, ^de, ^e, ^f, ^h, ^hl, ^l,
a, b, bc, c, d, de, e, f, h, hl, l,
i, ix, iy, pc, r, sp

HARDWARE STATE

The --state option sets a hardware state attribute.


--state name=value

Recognised attribute names and their default values are:


7ffd - last OUT to port 0x7ffd (128K only)
ay[N] - contents of AY register N (N=0-15; 128K only)
border - border colour (default=0)
fe - last OUT to port 0xfe (SZX only)
fffd - last OUT to port 0xfffd (128K only)
iff - interrupt flip-flop: 0=disabled, 1=enabled (default=1)
im - interrupt mode (default=1)
issue2 - issue 2 emulation: 0=disabled, 1=enabled (default=0)
tstates - T-states elapsed since start of frame (default=34943)

EXAMPLES

  1. Convert game.bin into a Z80 snapshot named game.z80:


    bin2sna.py game.bin
  2. Convert ram.bin into a Z80 snapshot named game.z80 that starts execution at 32768:


    bin2sna.py -s 32768 ram.bin game.z80
  3. Convert game.bin into a 128K SZX snapshot with RAM bank 3 mapped to 49152-65535, and RAM bank 6 read from bank6.bin:


    bin2sna.py --page 3 --bank 6,bank6.bin game.bin game.szx