Gazebo Gui

API Reference

8.1.0
MinimalSceneRhi.hh
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1/*
2 * Copyright (C) 2022 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17
18#ifndef GZ_GUI_PLUGINS_MINIMALSCENE_MINIMALSCENERHI_HH_
19#define GZ_GUI_PLUGINS_MINIMALSCENE_MINIMALSCENERHI_HH_
20
21#include <string>
22
23#include "gz/gui/Plugin.hh"
25
26#include <QSGTexture>
27#include <QSize>
28
29namespace gz::gui::plugins
30{
33 //
41 {
43 public: virtual ~GzCameraTextureRhi();
44
47 public: virtual void Update(rendering::CameraPtr _camera) = 0;
48 };
49
51 class GzRenderer;
52 class RenderSync;
53
57 {
59 public: virtual ~RenderThreadRhi();
60
62 public: virtual QOffscreenSurface *Surface() const;
63
65 //
67 public: virtual void SetSurface(QOffscreenSurface *_surface);
68
70 public: virtual QOpenGLContext *Context() const;
71
73 //
75 public: virtual void SetContext(QOpenGLContext *_context);
76
78 //
82 public: virtual std::string Initialize() = 0;
83
87 public: virtual void RenderNext(RenderSync *_renderSync) = 0;
88
91 public: virtual void Update(rendering::CameraPtr _camera) = 0;
92
94 public: virtual void* TexturePtr() const = 0;
95
97 public: virtual QSize TextureSize() const = 0;
98
100 public: virtual void ShutDown() = 0;
101 };
102
106 {
108 public: virtual ~TextureNodeRhi();
109
111 public: virtual QSGTexture *Texture() const = 0;
112
115 public: virtual bool HasNewTexture() const = 0;
116
121 public: virtual void NewTexture(
122 void* _texturePtr, const QSize &_size) = 0;
123
126 public: virtual void PrepareNode() = 0;
127 };
128} // namespace gz::gui::plugins
129
130#endif // GZ_GUI_PLUGINS_MINIMALSCENE_MINIMALSCENERHI_HH_