#include <ExtraSidBank.h>
|
|
void | reset () |
| |
|
void | resetSIDMapper (Bank *bank) |
| |
| uint8_t | peek (uint_least16_t addr) override |
| |
| void | poke (uint_least16_t addr, uint8_t data) override |
| |
| void | addSID (c64sid *s, int address) |
| |
|
unsigned int | installedSIDs () const |
| |
◆ addSID()
| void libsidplayfp::ExtraSidBank::addSID |
( |
c64sid * | s, |
|
|
int | address ) |
|
inline |
Set SID emulation.
- Parameters
-
| s | the emulation |
| address | the address where to put the chip |
◆ peek()
| uint8_t libsidplayfp::ExtraSidBank::peek |
( |
uint_least16_t | address | ) |
|
|
inlineoverridevirtual |
Bank read. You probably should override this method, except if the Bank is only used in write context.
- Parameters
-
| address | value to read from |
- Returns
- value at address
Implements libsidplayfp::Bank.
◆ poke()
| void libsidplayfp::ExtraSidBank::poke |
( |
uint_least16_t | address, |
|
|
uint8_t | value ) |
|
inlineoverridevirtual |
Bank write.
Override this method if you expect write operations on your bank. Leave unimplemented if it's logically/operationally impossible for writes to ever arrive to bank.
- Parameters
-
| address | address to write to |
| value | value to write |
Implements libsidplayfp::Bank.
The documentation for this class was generated from the following file: