19 #ifndef OPENXCOM_OPTIONSBASESTATE_H
20 #define OPENXCOM_OPTIONSBASESTATE_H
22 #include "../Engine/State.h"
46 OptionsOrigin _origin;
48 TextButton *_btnVideo, *_btnAudio, *_btnControls, *_btnGeoscape, *_btnBattlescape, *_btnAdvanced, *_btnMods;
51 std::string _currentTooltip;
59 static void restart(
Game *game, OptionsOrigin origin);
77 void resize(
int &dX,
int &dY);
Container for all the information associated with a given user action, like mouse clicks,...
Definition: Action.h:35
The core of the game engine, manages the game's entire contents and structure.
Definition: Game.h:45
Options base state for common stuff across Options windows.
Definition: OptionsBaseState.h:44
void txtTooltipIn(Action *action)
Handler for showing tooltip.
Definition: OptionsBaseState.cpp:321
void btnDefaultClick(Action *action)
Handler for clicking the Restore Defaults button.
Definition: OptionsBaseState.cpp:268
void init()
Initializes palettes.
Definition: OptionsBaseState.cpp:182
void txtTooltipOut(Action *action)
Handler for hiding tooltip.
Definition: OptionsBaseState.cpp:331
void setCategory(TextButton *button)
Presses a certain category button.
Definition: OptionsBaseState.cpp:195
OptionsBaseState(Game *game, OptionsOrigin origin)
Creates the Options state.
Definition: OptionsBaseState.cpp:56
void btnGroupPress(Action *action)
Handler for clicking one of the grouping buttons.
Definition: OptionsBaseState.cpp:273
void btnCancelClick(Action *action)
Handler for clicking the Cancel button.
Definition: OptionsBaseState.cpp:253
void resize(int &dX, int &dY)
Update the resolution settings, we just resized the window.
Definition: OptionsBaseState.cpp:344
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: OptionsBaseState.cpp:211
~OptionsBaseState()
Cleans up the Options state.
Definition: OptionsBaseState.cpp:155
static void restart(Game *game, OptionsOrigin origin)
Restarts the game states.
Definition: OptionsBaseState.cpp:160
A game state that receives user input and reacts accordingly.
Definition: State.h:45
Coloured button with a text label.
Definition: TextButton.h:41
Text string displayed on screen.
Definition: Text.h:42
Box with a coloured border and custom background.
Definition: Window.h:43
COPYING:
Definition: BaseInfoState.cpp:41