OpenXcom  1.0
Open-source clone of the original X-Com
Class Index
A | B | C | D | E | F | G | I | L | M | N | O | P | R | S | T | U | V | W | X | Z
A
AbandonGameState (OpenXcom)
AbortMissionState (OpenXcom)
Action (OpenXcom)
ActionMenuItem (OpenXcom)
ActionMenuState (OpenXcom)
AdlibMusic (OpenXcom)
AlienBAIState (OpenXcom)
AlienBase (OpenXcom)
AlienBaseState (OpenXcom)
AlienDeployment (OpenXcom)
AlienMission (OpenXcom)
AlienRace (OpenXcom)
AliensCrashState (OpenXcom)
AlienStrategy (OpenXcom)
AlienTerrorState (OpenXcom)
AllocatePsiTrainingState (OpenXcom)
Armor (OpenXcom)
ArrowButton (OpenXcom)
ArticleDefinition (OpenXcom)
ArticleDefinitionArmor (OpenXcom)
ArticleDefinitionBaseFacility (OpenXcom)
ArticleDefinitionCraft (OpenXcom)
ArticleDefinitionCraftWeapon (OpenXcom)
ArticleDefinitionItem (OpenXcom)
ArticleDefinitionRect (OpenXcom)
ArticleDefinitionText (OpenXcom)
ArticleDefinitionTextImage (OpenXcom)
ArticleDefinitionUfo (OpenXcom)
ArticleDefinitionVehicle (OpenXcom)
ArticleState (OpenXcom)
ArticleStateArmor (OpenXcom)
ArticleStateBaseFacility (OpenXcom)
ArticleStateCraft (OpenXcom)
ArticleStateCraftWeapon (OpenXcom)
ArticleStateItem (OpenXcom)
ArticleStateText (OpenXcom)
ArticleStateTextImage (OpenXcom)
ArticleStateUfo (OpenXcom)
ArticleStateVehicle (OpenXcom)
B
Bar (OpenXcom)
Base (OpenXcom)
BaseDefenseState (OpenXcom)
BaseDestroyedState (OpenXcom)
BaseFacility (OpenXcom)
BaseInfoState (OpenXcom)
BaseNameState (OpenXcom)
BasescapeState (OpenXcom)
BaseView (OpenXcom)
BattleAction (OpenXcom)
BattleAIState (OpenXcom)
BattleItem (OpenXcom)
BattlescapeGame (OpenXcom)
BattlescapeGenerator (OpenXcom)
BattlescapeMessage (OpenXcom)
BattlescapeState (OpenXcom)
BattleState (OpenXcom)
BattleUnit (OpenXcom)
BriefingState (OpenXcom)
BuildFacilitiesState (OpenXcom)
BuildNewBaseState (OpenXcom)
C
callThink (OpenXcom)
Camera (OpenXcom)
CannotReequipState (OpenXcom)
CatFile (OpenXcom)
City (OpenXcom)
CivilianBAIState (OpenXcom)
ClearAlienBase (OpenXcom)
ColorReplace (OpenXcom)
ComboBox (OpenXcom)
compareRule (OpenXcom)
compareRule< Armor > (OpenXcom)
compareRule< ArticleDefinition > (OpenXcom)
compareRule< RuleCraftWeapon > (OpenXcom)
compareSaveName (OpenXcom)
compareSaveTimestamp (OpenXcom)
ConfirmCydoniaState (OpenXcom)
ConfirmDestinationState (OpenXcom)
ConfirmLandingState (OpenXcom)
ConfirmLoadState (OpenXcom)
ConfirmNewBaseState (OpenXcom)
ContainsPoint (OpenXcom)
controler (OpenXcom::helper)
controler< Nothing > (OpenXcom::helper)
controler< Scalar< T > > (OpenXcom::helper)
controler< ShaderBase< Pixel > > (OpenXcom::helper)
controler< ShaderMove< Pixel > > (OpenXcom::helper)
controler< ShaderRepeat< Pixel > > (OpenXcom::helper)
controler_base (OpenXcom::helper)
convert< OpenXcom::ArticleDefinitionRect > (YAML)
convert< OpenXcom::DeploymentData > (YAML)
convert< OpenXcom::ItemSet > (YAML)
convert< OpenXcom::MissionArea > (YAML)
convert< OpenXcom::MissionWave > (YAML)
convert< OpenXcom::MissionZone > (YAML)
convert< OpenXcom::Position > (YAML)
convert< OpenXcom::RuleSlot > (YAML)
convert< OpenXcom::TrajectoryWaypoint > (YAML)
convert< OpenXcom::UnitStats > (YAML)
Cord (OpenXcom)
CordPolar (OpenXcom)
Country (OpenXcom)
Craft (OpenXcom)
CraftArmorState (OpenXcom)
CraftEquipmentState (OpenXcom)
CraftErrorState (OpenXcom)
CraftInfoState (OpenXcom)
CraftPatrolState (OpenXcom)
CraftSoldiersState (OpenXcom)
CraftsState (OpenXcom)
CraftWeapon (OpenXcom)
CraftWeaponProjectile (OpenXcom)
CraftWeaponsState (OpenXcom)
Cursor (OpenXcom)
CyrillicPlurality (OpenXcom)
CzechPlurality (OpenXcom)
D
DebriefingStat (OpenXcom)
DebriefingState (OpenXcom)
DefeatState (OpenXcom)
DelayedSaveState (OpenXcom)
DeleteGameState (OpenXcom)
DeploymentData (OpenXcom)
DetectXCOMBase (OpenXcom)
DismantleFacilityState (OpenXcom)
DogfightState (OpenXcom)
E
EntryCompare (OpenXcom)
EqualCoordinates (OpenXcom)
equalProduction (OpenXcom)
EquipmentLayoutItem (OpenXcom)
ErrorMessageState (OpenXcom)
Exception (OpenXcom)
expireCrashedUfo (OpenXcom)
Explosion (OpenXcom)
ExplosionBState (OpenXcom)
ExtraSounds (OpenXcom)
ExtraSprites (OpenXcom)
ExtraStrings (OpenXcom)
F
FastLineClip (OpenXcom)
FindMarkedXCOMBase (OpenXcom)
findRuleResearch (OpenXcom)
Flc_t (OpenXcom::Flc)
fm_opl_channel
fm_opl_f
fm_opl_slot
Font (OpenXcom)
FpsCounter (OpenXcom)
Frame (OpenXcom)
FundingState (OpenXcom)
G
Game (OpenXcom)
GameTime (OpenXcom)
GenerateSupplyMission (OpenXcom)
GeoscapeCraftState (OpenXcom)
GeoscapeState (OpenXcom)
Globe (OpenXcom)
GMCatFile (OpenXcom)
gmstream (OpenXcom)
GraphButInfo (OpenXcom)
GraphsState (OpenXcom)
GraphSubset (OpenXcom)
I
ImageButton (OpenXcom)
InfoboxOKState (OpenXcom)
InfoboxState (OpenXcom)
InteractiveSurface (OpenXcom)
InterceptState (OpenXcom)
introSoundEffect (OpenXcom)
IntroState (OpenXcom)
Inventory (OpenXcom)
InventoryState (OpenXcom)
isCompleted (OpenXcom)
isMindShield (OpenXcom)
ItemContainer (OpenXcom)
ItemsArrivingState (OpenXcom)
ItemSet (OpenXcom)
L
Language (OpenXcom)
LanguagePlurality (OpenXcom)
ListGamesState (OpenXcom)
ListLoadState (OpenXcom)
ListSaveState (OpenXcom)
LoadGameState (OpenXcom)
LocalizedText (OpenXcom)
Logger (OpenXcom)
LowFuelState (OpenXcom)
M
MainMenuState (OpenXcom)
ManageAlienContainmentState (OpenXcom)
ManufactureInfoState (OpenXcom)
ManufactureStartState (OpenXcom)
ManufactureState (OpenXcom)
Map (OpenXcom)
MapBlock (OpenXcom)
MapData (OpenXcom)
MapDataSet (OpenXcom)
MatchBaseCoordinates (OpenXcom)
matchById (OpenXcom)
matchMissionID (OpenXcom)
matchRegionAndType (OpenXcom)
MCDPatch (OpenXcom)
MedikitButton (OpenXcom)
MedikitState (OpenXcom)
MedikitTitle (OpenXcom)
MedikitTxt (OpenXcom)
MedikitView (OpenXcom)
MiniBaseView (OpenXcom)
MiniMapState (OpenXcom)
MiniMapView (OpenXcom)
MinNodeCosts (OpenXcom)
MissionArea (OpenXcom)
MissionWave (OpenXcom)
MissionZone (OpenXcom)
MonthlyCostsState (OpenXcom)
MonthlyReportState (OpenXcom)
MovingTarget (OpenXcom)
MultipleTargetsState (OpenXcom)
Music (OpenXcom)
N
NewBattleState (OpenXcom)
NewGameState (OpenXcom)
NewManufactureListState (OpenXcom)
NewPossibleManufactureState (OpenXcom)
NewPossibleResearchState (OpenXcom)
NewResearchListState (OpenXcom)
NextTurnState (OpenXcom)
NoContainmentState (OpenXcom)
Node (OpenXcom)
NoSingular (OpenXcom)
Nothing (OpenXcom::helper)
NumberText (OpenXcom)
O
OneSingular (OpenXcom)
OpenGL (OpenXcom)
OpenSetEntry (OpenXcom)
OptionInfo (OpenXcom)
OptionsAdvancedState (OpenXcom)
OptionsAudioState (OpenXcom)
OptionsBaseState (OpenXcom)
OptionsBattlescapeState (OpenXcom)
OptionsConfirmState (OpenXcom)
OptionsControlsState (OpenXcom)
OptionsDefaultsState (OpenXcom)
OptionsGeoscapeState (OpenXcom)
OptionsModsState (OpenXcom)
OptionsNoAudioState (OpenXcom)
OptionsVideoState (OpenXcom)
output_status (OpenXcom)
P
Palette (OpenXcom)
Pathfinding (OpenXcom)
PathfindingNode (OpenXcom)
PathfindingOpenSet (OpenXcom)
PauseState (OpenXcom)
PlaceFacilityState (OpenXcom)
PlaceLiftState (OpenXcom)
PlaceStartFacilityState (OpenXcom)
PolishPlurality (OpenXcom)
Polygon (OpenXcom)
Polyline (OpenXcom)
Position (OpenXcom)
PrimeGrenadeState (OpenXcom)
Production (OpenXcom)
ProductionCompleteState (OpenXcom)
Projectile (OpenXcom)
ProjectileFlyBState (OpenXcom)
PromotionsState (OpenXcom)
PsiTrainingState (OpenXcom)
PurchaseState (OpenXcom)
R
ReequipStat (OpenXcom)
Region (OpenXcom)
ResearchCompleteState (OpenXcom)
ResearchInfoState (OpenXcom)
ResearchProject (OpenXcom)
ResearchRequiredState (OpenXcom)
ResearchState (OpenXcom)
ResourcePack (OpenXcom)
RomanianPlurality (OpenXcom)
RuleAlienMission (OpenXcom)
RuleBaseFacility (OpenXcom)
RuleCountry (OpenXcom)
RuleCraft (OpenXcom)
RuleCraftWeapon (OpenXcom)
RuleInventory (OpenXcom)
RuleItem (OpenXcom)
RuleManufacture (OpenXcom)
RuleRegion (OpenXcom)
RuleResearch (OpenXcom)
Ruleset (OpenXcom)
RuleSlot (OpenXcom)
RuleSoldier (OpenXcom)
RuleTerrain (OpenXcom)
RuleUfo (OpenXcom)
S
SackSoldierState (OpenXcom)
SavedBattleGame (OpenXcom)
SavedGame (OpenXcom)
SaveGameState (OpenXcom)
SaveInfo (OpenXcom)
Scalar (OpenXcom::helper)
ScannerState (OpenXcom)
ScannerView (OpenXcom)
Screen (OpenXcom)
ScrollBar (OpenXcom)
SelectDestinationState (OpenXcom)
SelectStartFacilityState (OpenXcom)
SellState (OpenXcom)
seq (OpenXcom)
SetRetaliationTarget (OpenXcom)
ShaderBase (OpenXcom::helper)
ShaderBase< const Pixel > (OpenXcom::helper)
ShaderBase< const Uint8 > (OpenXcom::helper)
ShaderBase< Uint8 > (OpenXcom::helper)
ShaderMove (OpenXcom)
ShaderRepeat (OpenXcom)
Slider (OpenXcom)
Soldier (OpenXcom)
SoldierArmorState (OpenXcom)
SoldierDeath (OpenXcom)
SoldierInfoState (OpenXcom)
SoldierMemorialState (OpenXcom)
SoldierNamePool (OpenXcom)
SoldiersState (OpenXcom)
Sound (OpenXcom)
soundInFile (OpenXcom)
SoundSet (OpenXcom)
StandartShade (OpenXcom)
StartState (OpenXcom)
State (OpenXcom)
StatString (OpenXcom)
StatStringCondition (OpenXcom)
StoresState (OpenXcom)
struc_adlib_channels
struc_instruments
struc_sample
Surface (OpenXcom)
SurfaceSet (OpenXcom)
T
Target (OpenXcom)
TargetInfoState (OpenXcom)
TerrorSite (OpenXcom)
TestState (OpenXcom)
Text (OpenXcom)
TextButton (OpenXcom)
TextEdit (OpenXcom)
TextList (OpenXcom)
Tile (OpenXcom)
TileEngine (OpenXcom)
Timer (OpenXcom)
ToggleTextButton (OpenXcom)
track (OpenXcom)
TrajectoryWaypoint (OpenXcom)
Transfer (OpenXcom)
TransferBaseState (OpenXcom)
TransferConfirmState (OpenXcom)
TransferItemsState (OpenXcom)
TransfersState (OpenXcom)
U
Ufo (OpenXcom)
UfoDetectedState (OpenXcom)
UfoLostState (OpenXcom)
Ufopaedia (OpenXcom)
UfopaediaSelectState (OpenXcom)
UfopaediaStartState (OpenXcom)
UfoTrajectory (OpenXcom)
Unit (OpenXcom)
UnitDieBState (OpenXcom)
UnitFallBState (OpenXcom)
UnitInfoState (OpenXcom)
UnitPanicBState (OpenXcom)
UnitSprite (OpenXcom)
UnitStats (OpenXcom)
UnitTurnBState (OpenXcom)
UnitWalkBState (OpenXcom)
UnsafePointerContainer (OpenXcom)
V
Vehicle (OpenXcom)
VictoryState (OpenXcom)
W
WarningMessage (OpenXcom)
Waypoint (OpenXcom)
WeightedOptions (OpenXcom)
Window (OpenXcom)
X
XcomResourcePack (OpenXcom)
Z
ZeroOneSingular (OpenXcom)
Zoom (OpenXcom)