19 #ifndef OPENXCOM_CRAFTSOLDIERSSTATE_H
20 #define OPENXCOM_CRAFTSOLDIERSSTATE_H
22 #include "../Engine/State.h"
42 Text *_txtTitle, *_txtName, *_txtRank, *_txtCraft, *_txtAvailable, *_txtUsed;
Container for all the information associated with a given user action, like mouse clicks,...
Definition: Action.h:35
Represents a player base on the globe.
Definition: Base.h:48
Select Squad screen that lets the player pick the soldiers to assign to a craft.
Definition: CraftSoldiersState.h:38
void lstSoldiersClick(Action *action)
Handler for clicking the Soldiers list.
Definition: CraftSoldiersState.cpp:277
void lstItemsLeftArrowClick(Action *action)
Handler for clicking the Soldiers reordering button.
Definition: CraftSoldiersState.cpp:176
void init()
Updates the soldiers list.
Definition: CraftSoldiersState.cpp:138
void lstSoldiersMousePress(Action *action)
Handler for pressing-down a mouse-button in the list.
Definition: CraftSoldiersState.cpp:321
void moveSoldierDown(Action *action, int row, bool max=false)
Moves a soldier down.
Definition: CraftSoldiersState.cpp:249
~CraftSoldiersState()
Cleans up the Craft Soldiers state.
Definition: CraftSoldiersState.cpp:122
void btnOkClick(Action *action)
Handler for clicking the OK button.
Definition: CraftSoldiersState.cpp:130
void moveSoldierUp(Action *action, int row, bool max=false)
Moves a soldier up.
Definition: CraftSoldiersState.cpp:198
void lstItemsRightArrowClick(Action *action)
Handler for clicking the Soldiers reordering button.
Definition: CraftSoldiersState.cpp:226
CraftSoldiersState(Game *game, Base *base, size_t craft)
Creates the Craft Soldiers state.
Definition: CraftSoldiersState.cpp:49
The core of the game engine, manages the game's entire contents and structure.
Definition: Game.h:45
A game state that receives user input and reacts accordingly.
Definition: State.h:45
Coloured button with a text label.
Definition: TextButton.h:41
Text string displayed on screen.
Definition: Text.h:42
List of Text's split into columns.
Definition: TextList.h:43
Box with a coloured border and custom background.
Definition: Window.h:43
COPYING:
Definition: BaseInfoState.cpp:41