OpenXcom  1.0
Open-source clone of the original X-Com
OpenXcom::Game Member List

This is the complete list of members for OpenXcom::Game, including all inherited members.

defaultLanguage()OpenXcom::Game
Game(const std::string &title)OpenXcom::Game
getCursor() constOpenXcom::Game
getFpsCounter() constOpenXcom::Game
getLanguage() constOpenXcom::Game
getResourcePack() constOpenXcom::Game
getRuleset() constOpenXcom::Game
getSavedGame() constOpenXcom::Game
getScreen() constOpenXcom::Game
initAudio()OpenXcom::Game
isQuitting() constOpenXcom::Game
isState(State *state) constOpenXcom::Game
loadLanguage(const std::string &filename)OpenXcom::Game
loadRuleset()OpenXcom::Game
popState()OpenXcom::Game
pushState(State *state)OpenXcom::Game
quit()OpenXcom::Game
run()OpenXcom::Game
setMouseActive(bool active)OpenXcom::Game
setResourcePack(ResourcePack *res)OpenXcom::Game
setSavedGame(SavedGame *save)OpenXcom::Game
setState(State *state)OpenXcom::Game
setVolume(int sound, int music, int ui)OpenXcom::Game
volumeExponent(int volume)OpenXcom::Gamestatic
~Game()OpenXcom::Game