Enumerator |
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SIMPLE_COLOR |
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TEXTURE_2D |
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TEXTURE_CUBE |
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ID3DXBaseEffect* AssimpView::CBackgroundPainter::GetEffect |
( |
| ) |
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inline |
MODE AssimpView::CBackgroundPainter::GetMode |
( |
| ) |
const |
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inline |
IDirect3DBaseTexture9* AssimpView::CBackgroundPainter::GetTexture |
( |
| ) |
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inline |
void AssimpView::CBackgroundPainter::OnPostRender |
( |
| ) |
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void AssimpView::CBackgroundPainter::OnPreRender |
( |
| ) |
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void AssimpView::CBackgroundPainter::RecreateNativeResource |
( |
| ) |
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void AssimpView::CBackgroundPainter::ReleaseNativeResource |
( |
| ) |
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void AssimpView::CBackgroundPainter::ResetSB |
( |
| ) |
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void AssimpView::CBackgroundPainter::SetColor |
( |
D3DCOLOR |
p_clrNew | ) |
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void AssimpView::CBackgroundPainter::SetCubeMapBG |
( |
const char * |
p_szPath | ) |
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void AssimpView::CBackgroundPainter::SetTextureBG |
( |
const char * |
p_szPath | ) |
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The documentation for this class was generated from the following files: