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int | Assimp_Dump (const char *const *params, unsigned int num) |
| assimp_dump utility More...
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void | ChangeInteger (uint32_t ofs, uint32_t n) |
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void | CompressBinaryDump (const char *file, unsigned int head_size) |
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void | ConvertName (aiString &out, const aiString &in) |
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static std::string | encodeXML (const std::string &data) |
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const char * | TextureTypeToString (aiTextureType in) |
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template<typename T > |
uint32_t | Write (const T &) |
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uint32_t | Write< aiColor4D > (const aiColor4D &v) |
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template<> |
uint32_t | Write< aiMatrix4x4 > (const aiMatrix4x4 &m) |
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template<> |
uint32_t | Write< aiQuaternion > (const aiQuaternion &v) |
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template<> |
uint32_t | Write< aiQuatKey > (const aiQuatKey &v) |
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template<> |
uint32_t | Write< aiString > (const aiString &s) |
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template<> |
uint32_t | Write< aiVector3D > (const aiVector3D &v) |
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template<> |
uint32_t | Write< aiVectorKey > (const aiVectorKey &v) |
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template<> |
uint32_t | Write< aiVertexWeight > (const aiVertexWeight &v) |
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template<> |
uint32_t | Write< double > (const double &f) |
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template<> |
uint32_t | Write< float > (const float &f) |
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template<> |
uint32_t | Write< uint16_t > (const uint16_t &w) |
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template<> |
uint32_t | Write< unsigned int > (const unsigned int &w) |
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uint32_t | WriteBinaryAnim (const aiAnimation *anim) |
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uint32_t | WriteBinaryBone (const aiBone *b) |
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uint32_t | WriteBinaryCamera (const aiCamera *cam) |
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void | WriteBinaryDump (const aiScene *scene, FILE *_out, const char *src, const char *cmd, bool _shortened, bool compressed, ImportData &) |
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uint32_t | WriteBinaryLight (const aiLight *l) |
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uint32_t | WriteBinaryMaterial (const aiMaterial *mat) |
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uint32_t | WriteBinaryMaterialProperty (const aiMaterialProperty *prop) |
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uint32_t | WriteBinaryMesh (const aiMesh *mesh) |
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uint32_t | WriteBinaryNode (const aiNode *node) |
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uint32_t | WriteBinaryNodeAnim (const aiNodeAnim *nd) |
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uint32_t | WriteBinaryScene (const aiScene *scene) |
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uint32_t | WriteBinaryTexture (const aiTexture *tex) |
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template<typename T > |
uint32_t | WriteBounds (const T *in, unsigned int size) |
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void | WriteDump (const aiScene *scene, FILE *out, const char *src, const char *cmd, bool shortened) |
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uint32_t | WriteMagic (uint32_t magic) |
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void | WriteNode (const aiNode *node, FILE *out, unsigned int depth) |
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