Assimp  v3.1.1 (June 2014)
Assimp::MDL::Header_MDL7 Struct Reference

Data structure for the MDL 7 main header. More...

Public Attributes

uint16_t bone_stc_size
 Size of the Bone_MDL7 data structure used in the file. More...
 
uint32_t bones_num
 Number of bones in file. More...
 
uint16_t bonetrans_stc_size
 Size of a bone animation matrix. More...
 
uint16_t colorvalue_stc_size
 Size of a single color (e.g. in a material) More...
 
uint32_t data_size
 Size of data in the file. More...
 
int32_t entlump_size
 Ignored. Used to store entity specific information. More...
 
uint16_t frame_stc_size
 Size of the Frame_MDL7 data structure used in the file. More...
 
uint16_t framevertex_stc_size
 Size of a per-frame animated vertex in the file (this is not supported) More...
 
uint32_t groups_num
 Number of groups in file. More...
 
char ident [4]
 magic number: "MDL7" More...
 
uint16_t mainvertex_stc_size
 Size of a normal vertex in the file. More...
 
uint16_t material_stc_size
 Size of the Material_MDL7 data structure used in the file. More...
 
int32_t medlump_size
 Ignored. Used to store MED related data. More...
 
uint16_t skin_stc_size
 Size of the Skin_MDL 7 data structure used in the file. More...
 
uint16_t skinpoint_stc_size
 Size of a texture coordinate set in the file. More...
 
uint16_t triangle_stc_size
 Size of a triangle in the file. More...
 
int32_t version
 Version number. Ignored. More...
 

Detailed Description

Data structure for the MDL 7 main header.

Member Data Documentation

uint16_t Assimp::MDL::Header_MDL7::bone_stc_size

Size of the Bone_MDL7 data structure used in the file.

uint32_t Assimp::MDL::Header_MDL7::bones_num

Number of bones in file.

uint16_t Assimp::MDL::Header_MDL7::bonetrans_stc_size

Size of a bone animation matrix.

uint16_t Assimp::MDL::Header_MDL7::colorvalue_stc_size

Size of a single color (e.g. in a material)

uint32_t Assimp::MDL::Header_MDL7::data_size

Size of data in the file.

int32_t Assimp::MDL::Header_MDL7::entlump_size

Ignored. Used to store entity specific information.

uint16_t Assimp::MDL::Header_MDL7::frame_stc_size

Size of the Frame_MDL7 data structure used in the file.

uint16_t Assimp::MDL::Header_MDL7::framevertex_stc_size

Size of a per-frame animated vertex in the file (this is not supported)

uint32_t Assimp::MDL::Header_MDL7::groups_num

Number of groups in file.

char Assimp::MDL::Header_MDL7::ident[4]

magic number: "MDL7"

uint16_t Assimp::MDL::Header_MDL7::mainvertex_stc_size

Size of a normal vertex in the file.

uint16_t Assimp::MDL::Header_MDL7::material_stc_size

Size of the Material_MDL7 data structure used in the file.

int32_t Assimp::MDL::Header_MDL7::medlump_size

Ignored. Used to store MED related data.

uint16_t Assimp::MDL::Header_MDL7::skin_stc_size

Size of the Skin_MDL 7 data structure used in the file.

uint16_t Assimp::MDL::Header_MDL7::skinpoint_stc_size

Size of a texture coordinate set in the file.

uint16_t Assimp::MDL::Header_MDL7::triangle_stc_size

Size of a triangle in the file.

int32_t Assimp::MDL::Header_MDL7::version

Version number. Ignored.


The documentation for this struct was generated from the following file: