Assimp  v3.1.1 (June 2014)
Assimp::MDL::IntGroupData_MDL7 Struct Reference

Holds the data that belongs to a MDL7 mesh group. More...

Public Member Functions

 IntGroupData_MDL7 ()
 

Public Attributes

std::vector< unsigned int > aiBones
 Array of bones indices. More...
 
bool bNeed2UV
 Specifies whether there are two texture coordinate sets required. More...
 
MDL::IntFace_MDL7pcFaces
 Array of faces that belong to the group. More...
 
std::vector< aiVector3DvNormals
 Array of vertex normals. More...
 
std::vector< aiVector3DvPositions
 Array of vertex positions. More...
 
std::vector< aiVector3DvTextureCoords1
 First UV coordinate set. More...
 
std::vector< aiVector3DvTextureCoords2
 Optional second UV coordinate set. More...
 

Detailed Description

Holds the data that belongs to a MDL7 mesh group.

Constructor & Destructor Documentation

Assimp::MDL::IntGroupData_MDL7::IntGroupData_MDL7 ( )
inline

Member Data Documentation

std::vector<unsigned int> Assimp::MDL::IntGroupData_MDL7::aiBones

Array of bones indices.

bool Assimp::MDL::IntGroupData_MDL7::bNeed2UV

Specifies whether there are two texture coordinate sets required.

MDL::IntFace_MDL7* Assimp::MDL::IntGroupData_MDL7::pcFaces

Array of faces that belong to the group.

std::vector<aiVector3D> Assimp::MDL::IntGroupData_MDL7::vNormals

Array of vertex normals.

std::vector<aiVector3D> Assimp::MDL::IntGroupData_MDL7::vPositions

Array of vertex positions.

std::vector<aiVector3D> Assimp::MDL::IntGroupData_MDL7::vTextureCoords1

First UV coordinate set.

std::vector<aiVector3D> Assimp::MDL::IntGroupData_MDL7::vTextureCoords2

Optional second UV coordinate set.


The documentation for this struct was generated from the following file: