#include <sprites.h>
◆ checkDisplay()
void libsidplayfp::Sprites::checkDisplay |
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Check if sprite is displayed.
◆ checkDma()
Calculate sprite DMA.
@rasterY y raster position @regs the VIC registers
◆ checkExp()
void libsidplayfp::Sprites::checkExp |
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inline |
Calculate sprite expansion.
◆ isDma()
Check if dma is active for sprites.
- Parameters
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val | bitmask for selected sprites |
◆ lineCrunch()
Calculate line crunch.
- Parameters
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data | the data written to the register |
lineCycle | current line cycle |
◆ updateMc()
void libsidplayfp::Sprites::updateMc |
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inline |
Update mc values in one pass after the dma has been processed
◆ updateMcBase()
void libsidplayfp::Sprites::updateMcBase |
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inline |
The documentation for this class was generated from the following file: