OpenVDB 11.0.0
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TBB body object for threaded vertex normal generation. More...
#include <openvdb_houdini/GeometryUtil.h>
Public Member Functions | |
VertexNormalOp (GU_Detail &, const GA_PrimitiveGroup *interiorPrims=nullptr, float angle=0.7f) | |
void | operator() (const GA_SplittableRange &) const |
TBB body object for threaded vertex normal generation.
Averages face normals from all similarly oriented primitives, that share the same vertex-point, to maintain sharp features.
VertexNormalOp | ( | GU_Detail & | , |
const GA_PrimitiveGroup * | interiorPrims = nullptr, | ||
float | angle = 0.7f ) |
void operator() | ( | const GA_SplittableRange & | ) | const |