Package org.apache.batik.ext.awt.image.rendered


package org.apache.batik.ext.awt.image.rendered
  • Class
    Description
    This is an abstract base class that takes care of most of the normal issues surrounding the implementation of the CachableRed (RenderedImage) interface.
    This is an abstract base class that takes care of most of the normal issues surrounding the implementation of the CachableRed (RenderedImage) interface.
    This is an implementation of an affine operation as a RenderedImage.
    This function will tranform an image from any colorspace into a luminance image.
    This function will tranform an image from any colorspace into a luminance image.
    This function will tranform an image from any colorspace into a luminance image.
    This implements CachableRed based on a BufferedImage.
    Default BumpMap implementation.
    This provides a number of extra methods that enable a system to better analyse the dependencies between nodes in a render graph.
     
     
    This is an implementation of an affine operation as a RenderedImage.
     
    This implementation of RenderableImage will render its input GraphicsNode on demand for tiles.
     
    This strips out the source alpha channel into a one band image.
    This converts any source into a mask according to the SVG masking rules.
    This implementation of RenderedImage will generate an infinate field of a single color.
    This allows you to specify the ColorModel, Alpha premult and/or SampleModel to be used for output.
    This implementation of RenderableImage will render its input GraphicsNode on demand for tiles.
    This class implements an adaptive palette generator to reduce images to a specified number of colors.
    Used to track a color and the number of pixels of that colors
    Used to define a cube of the colorspace.
     
    Interface for nodes in the LRU cache, basicly nodes in a doubly linked list.
    Interface for object participating in the LRU Cache.
    This class provides an implementation for the SVG feMorphology filter, as defined in Chapter 15, section 20 of the SVG specification.
    This implements a masking operation by multiply the alpha channel of one image by a luminance image (the mask).
    This is an implementation of a Pad operation as a RenderedImage.
     
     
    This implementation of rendered image forces a color profile on its source
    This implements CachableRed around a RenderedImage.
     
    This class is responsible for breaking up a block of tiles into a set of smaller requests that are as large as possible without rerequesting significant numbers of tiles that are already available.
     
    This implementation of RenderedImage only serves to put the tiles generated by it's input into the TileCache.
    This the generic interface for a source of tiles.
    This is a Grid based implementation of the TileStore.
    This is a useful class that wraps a Raster for patricipation in an LRU Cache.
     
     
    This filter simply tiles its tile starting from the upper left corner of the tiled region.
    This the generic interface for a TileStore.
    This is a special case of an Affine that only contains integer translations, this allows it to do it's work by simply changing the coordinate system of the tiles.
    This class creates a RenderedImage in conformance to the one defined for the feTurbulence filter of the SVG specification.
    Inner class to store tile stitching info.