liblcf
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ldb_music.cpp
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12// Headers
13#include "lcf/ldb/reader.h"
14#include "lcf/ldb/chunks.h"
15#include "reader_struct_impl.h"
16
17namespace lcf {
18
19// Read Music.
20
21template <>
22char const* const Struct<rpg::Music>::name = "Music";
24 &rpg::Music::name,
25 LDB_Reader::ChunkMusic::name,
26 "name",
27 1,
28 0
29);
30static TypedField<rpg::Music, int32_t> static_fadein(
31 &rpg::Music::fadein,
32 LDB_Reader::ChunkMusic::fadein,
33 "fadein",
34 0,
35 0
36);
37static TypedField<rpg::Music, int32_t> static_volume(
38 &rpg::Music::volume,
39 LDB_Reader::ChunkMusic::volume,
40 "volume",
41 0,
42 0
43);
44static TypedField<rpg::Music, int32_t> static_tempo(
45 &rpg::Music::tempo,
46 LDB_Reader::ChunkMusic::tempo,
47 "tempo",
48 0,
49 0
50);
51static TypedField<rpg::Music, int32_t> static_balance(
52 &rpg::Music::balance,
53 LDB_Reader::ChunkMusic::balance,
54 "balance",
55 0,
56 0
57);
58
59
60template <>
62 &static_name,
63 &static_fadein,
64 &static_volume,
65 &static_tempo,
66 &static_balance,
67 NULL
68};
69
70template class Struct<rpg::Music>;
71
72} //namespace lcf