37#ifndef PCL_GPU_FEATURS_DEVICE_VECTOR_OPERATIONS_HPP_
38#define PCL_GPU_FEATURS_DEVICE_VECTOR_OPERATIONS_HPP_
40#include <pcl/gpu/features/device/rodrigues.hpp>
41#include <pcl/gpu/utils/device/vector_math.hpp>
62 float dx =
v1.x -
v2.x;
Iterator class for point clouds with or without given indices.
__host__ __device__ __forceinline__ float inverse_norm(const T &v)
__device__ __forceinline__ float3 tr(const T &v)
__forceinline__ __device__ __host__ float3 operator/(const float3 &vec, float val)
__host__ __device__ float3 normalize(const float3 &v)
__device__ __host__ __forceinline__ float norm(const float3 &v1, const float3 &v2)
__device__ __host__ __forceinline__ float3 & operator/=(float3 &v, const float &value)