43#include <cuda_runtime.h>
49 template<
typename Po
int>
52 float dx = (p1.x - p2.x);
53 float dy = (p1.y - p2.y);
54 float dz = (p1.z - p2.z);
60 float z = depth * 0.001f;
Iterator class for point clouds with or without given indices.
__device__ __forceinline__ float3 computePoint(unsigned short depth, int x, int y, const Intr &intr)
__device__ __forceinline__ float sqnorm(const Point &p1, const Point &p2)
__device__ __forceinline__ bool isFinite(const float3 &p)
Camera intrinsics structure.