Intel® RealSense™ Cross Platform API
Intel Realsense Cross-platform API
|
#include <rs_processing_gl.hpp>
Friends | |
class | context |
Additional Inherited Members | |
![]() | |
pointcloud (std::shared_ptr< rs2_processing_block > block) | |
![]() | |
void | register_simple_option (rs2_option option_id, option_range range) |
![]() | |
options (rs2_options *o=nullptr) | |
template<class T > | |
options & | operator= (const T &dev) |
![]() | |
frame_queue | _queue |
![]() | |
std::shared_ptr< rs2_processing_block > | _block |
Generating the 3D point cloud base on depth frame also create the mapped texture. Similar in functionality to rs2::pointcloud but performed on the GPU
|
inline |
|
inline |