Intel® RealSense™ Cross Platform API
Intel Realsense Cross-platform API
|
#include <rs_processing_gl.hpp>
Friends | |
class | context |
Additional Inherited Members | |
![]() | |
void | register_simple_option (rs2_option option_id, option_range range) |
![]() | |
options (rs2_options *o=nullptr) | |
template<class T > | |
options & | operator= (const T &dev) |
![]() | |
frame_queue | _queue |
![]() | |
std::shared_ptr< rs2_processing_block > | _block |
Pointcloud renderer can be used to render librealsense points objects to screen It can render pointcloud as points (by setting proprietary OPTION_FILLED option to 0) or via connected polygons (where every three adjacent points produce a triangle) For proper rendering, set_matrix needs to be used to configure projection and view matrix
|
inline |
|
inline |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |