/*
 * Copyright 2014  Hugo Pereira Da Costa <hugo.pereira@free.fr>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License or (at your option) version 3 or any later version
 * accepted by the membership of KDE e.V. (or its successor approved
 * by the membership of KDE e.V.), which shall act as a proxy
 * defined in Section 14 of version 3 of the license.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "breezesettings.h"

#include <QList>
#include <QSharedPointer>

namespace Breeze
{
    //* convenience typedefs
    using InternalSettingsPtr = QSharedPointer<InternalSettings>;
    using InternalSettingsList = QList<InternalSettingsPtr>;
    using InternalSettingsListIterator = QListIterator<InternalSettingsPtr>;

    //* metrics
    namespace Metrics
    {
        //* corner radius, in units of small spacing
        static constexpr qreal Frame_FrameRadius = 2.5;

        //* titlebar metrics, in units of small spacing
        static constexpr int TitleBar_TopMargin = 2;
        static constexpr int TitleBar_BottomMargin = 2;
        static constexpr int TitleBar_SideMargin = 2;
        static constexpr int TitleBar_ButtonSpacing = 2;

        // shadow dimensions (pixels)
        static constexpr int Shadow_Overlap = 3;
        // frame intensities (called bias in KColorUtilities::Mix)
        // Keep this value in sync with Bias_Default in
        // kstyle/breezemetrics.h
        static constexpr qreal Bias_Default = 0.20;
    }

    //* standard pen widths
    namespace PenWidth
    {
        /* Using 1 instead of slightly more than 1 causes symbols drawn with
         * pen strokes to look skewed. The exact amount added does not matter
         * as long as it isn't too visible.
         */
        // The standard pen stroke width for symbols.
        static constexpr qreal Symbol = 1.01;
    }

    //* exception
    enum ExceptionMask
    {
        None = 0,
        BorderSize = 1<<4
    };
}

