nsnake
Classic snake game for the terminal
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src
Interface
Menu
MenuItemTextlist.hpp
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#ifndef MENUITEMTEXTLIST_H_DEFINED
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#define MENUITEMTEXTLIST_H_DEFINED
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#include <Interface/Menu/MenuItem.hpp>
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#include <vector>
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#include <string>
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class
MenuItemTextlist
:
public
MenuItem
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{
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public
:
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MenuItemTextlist
(std::string
label
,
int
id
, std::vector<std::string> options, std::string initial);
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virtual
~MenuItemTextlist
() { };
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void
draw
(
Window
* window,
int
x,
int
y,
int
width,
bool
hilite);
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void
handleInput
();
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void
increase();
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void
decrease();
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void
reset();
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std::string currentText();
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private
:
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std::vector<std::string> options;
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int
currentIndex;
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};
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#endif
//MENUITEMTEXTLIST_H_DEFINED
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MenuItemTextlist
A list of selectable text.
Definition
MenuItemTextlist.hpp:11
MenuItemTextlist::handleInput
void handleInput()
Makes the menu item react to input, as seen on the global InputManager.
Definition
MenuItemTextlist.cpp:66
MenuItemTextlist::draw
void draw(Window *window, int x, int y, int width, bool hilite)
Shows this item at #x, #y with #width.
Definition
MenuItemTextlist.cpp:26
Window
A segment of the terminal screen (2D char matrix).
Definition
Window.hpp:17
MenuItem
Simplest type of item possible, with a label and user-defined id.
Definition
MenuItem.hpp:12
MenuItem::label
std::string label
Text that will be shown on the screen.
Definition
MenuItem.hpp:54
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