1#ifndef LAYOUTGAMEMODESURVIVAL_H_DEFINED
2#define LAYOUTGAMEMODESURVIVAL_H_DEFINED
4#include <Interface/Layout.hpp>
5#include <Interface/Menu/Menu.hpp>
6#include <Interface/WindowGameHelp.hpp>
7#include <Game/Game.hpp>
24 void draw(
Menu* menu);
Window * help
Contains the help screen.
Window * pause
Contains the pause menu.
Interface for how the things are shown on the screen.
Specific Window that shows Help and other info during Game.
A segment of the terminal screen (2D char matrix).