1#ifndef COIN_SODIRECTIONALLIGHTMANIP_H
2#define COIN_SODIRECTIONALLIGHTMANIP_H
36#include <Inventor/nodes/SoDirectionalLight.h>
37#include <Inventor/tools/SbLazyPimplPtr.h>
49class SoDirectionalLightManipP;
57 static void initClass(
void);
61 SbBool replaceNode(
SoPath * path);
83 static void valueChangedCB(
void * f,
SoDragger * d);
84 static void fieldSensorCB(
void * f,
SoSensor * d);
91 void attachSensors(
const SbBool onoff);
Definition SbLazyPimplPtr.h:56
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoChildList class is a container for node children.
Definition SoChildList.h:42
The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes.
Definition SoDirectionalLightManip.h:51
SoFieldSensor * directionFieldSensor
Definition SoDirectionalLightManip.h:86
SoChildList * children
Definition SoDirectionalLightManip.h:88
SoFieldSensor * colorFieldSensor
Definition SoDirectionalLightManip.h:87
The SoDirectionalLight class is a node type for specifying directional light sources.
Definition SoDirectionalLight.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition SoDirectionalLight.cpp:154
The SoDragger class is the base class for all draggers.
Definition SoDragger.h:64
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:43
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:38
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
virtual void callback(SoCallbackAction *action)
Definition SoLight.cpp:141
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1317
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1083
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:865
virtual void doAction(SoAction *action)
Definition SoNode.cpp:809
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1053
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1434
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1109
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1172
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43