Coin3D is Free Software,
published under the
BSD 3-clause license
.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoTextureCoordinateBinding.h
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#ifndef COIN_SOTEXTURECOORDINATEBINDING_H
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#define COIN_SOTEXTURECOORDINATEBINDING_H
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/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/fields/SoSFEnum.h>
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#include <Inventor/elements/SoTextureCoordinateBindingElement.h>
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class
COIN_DLL_API
SoTextureCoordinateBinding
:
public
SoNode
{
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typedef
SoNode
inherited
;
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SO_NODE_HEADER(
SoTextureCoordinateBinding
);
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public
:
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static
void
initClass(
void
);
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SoTextureCoordinateBinding
(
void
);
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enum
Binding
{
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PER_VERTEX = SoTextureCoordinateBindingElement::PER_VERTEX,
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PER_VERTEX_INDEXED = SoTextureCoordinateBindingElement::PER_VERTEX_INDEXED,
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// Note: this value is marked as obsolete in SGI Open Inventor
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// 2.1, but we need it for compatibility with old 3rd party Open
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// Inventor code.
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DEFAULT = PER_VERTEX_INDEXED
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};
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SoSFEnum
value
;
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virtual
void
doAction
(
SoAction
* action);
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virtual
void
callback
(
SoCallbackAction
* action);
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virtual
void
GLRender
(
SoGLRenderAction
* action);
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virtual
void
pick
(
SoPickAction
* action);
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protected
:
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virtual
~SoTextureCoordinateBinding
();
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virtual
SbBool
readInstance
(
SoInput
* in,
unsigned
short
flags);
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};
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#endif
// !COIN_SOTEXTURECOORDINATEBINDING_H
SoAction
The SoAction class is the base class for all traversal actions.
Definition
SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition
SoCallbackAction.h:80
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition
SoGLRenderAction.h:50
SoInput
The SoInput class is an abstraction of file import functionality.
Definition
SoInput.h:61
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition
SoNode.h:56
SoNode::doAction
virtual void doAction(SoAction *action)
Definition
SoNode.cpp:809
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition
SoNode.cpp:1026
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition
SoNode.cpp:1490
SoNode::pick
virtual void pick(SoPickAction *action)
Definition
SoNode.cpp:1109
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition
SoNode.cpp:954
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition
SoPickAction.h:43
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition
SoSFEnum.h:40
SoTextureCoordinateBinding
The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.
Definition
SoTextureCoordinateBinding.h:40
SoTextureCoordinateBinding::value
SoSFEnum value
Definition
SoTextureCoordinateBinding.h:59
SoTextureCoordinateBinding::Binding
Binding
Definition
SoTextureCoordinateBinding.h:49
include
Inventor
nodes
SoTextureCoordinateBinding.h
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