1#ifndef COIN_SOVERTEXSHAPE_H
2#define COIN_SOVERTEXSHAPE_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoShape.h>
38#include <Inventor/fields/SoSFNode.h>
41#include <Inventor/nodes/SoVertexProperty.h>
56 static void initClass(
void);
61 virtual SbBool generateDefaultNormals(
SoState * state,
63 virtual SbBool generateDefaultNormals(
SoState * state,
73 void setNormalCache(
SoState *
const state,
74 const int num,
const SbVec3f * normals);
78 void getVertexData(
SoState * state,
81 const SbBool neednormals);
83 void readLockNormalCache(
void);
84 void readUnlockNormalCache(
void);
87 void writeLockNormalCache(
void);
88 void writeUnlockNormalCache(
void);
89 SoVertexShapeP * pimpl;
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoCoordinateElement class is yet to be documented.
Definition SoCoordinateElement.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1241
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:42
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:43
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:47
The SoShape class is the superclass for geometry shapes.
Definition SoShape.h:52
virtual void notify(SoNotList *nl)
Definition SoShape.cpp:1419
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition SoShape.cpp:553
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:44
The SoVertexShape class is the superclass for all vertex based shapes.
Definition SoVertexShape.h:50
SoSFNode vertexProperty
Definition SoVertexShape.h:58
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42