
// hash.h

#ifndef HASH_H
#define HASH_H

// includes

#include "board.h"
#include "util.h"

// constants

const int RandomPiece     =   0; // 12 * 64
const int RandomCastle    = 768; // 4
const int RandomEnPassant = 772; // 8
const int RandomTurn      = 780; // 1

// functions

extern void   hash_init       ();

extern uint64 hash_key        (const board_t * board);

extern uint64 hash_piece_key  (int piece, int square);
extern uint64 hash_castle_key (int flags);
extern uint64 hash_ep_key     (int square);
extern uint64 hash_turn_key   (int colour);

#endif // !defined HASH_H

// end of hash.h

