/*
 * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com>
 * SPDX-License-Identifier: MIT
 */

#include "radeon_compiler.h"

#include <stdio.h>

#include "r300_fragprog.h"
#include "r300_fragprog_swizzle.h"
#include "r500_fragprog.h"
#include "radeon_compiler_util.h"
#include "radeon_dataflow.h"
#include "radeon_list.h"
#include "radeon_program_alu.h"
#include "radeon_remove_constants.h"
#include "radeon_variable.h"

/**
 * This function will try to convert rgb instructions into alpha instructions
 * and vice versa. While this is already attempted during the pair scheduling,
 * it is much simpler to do it before pair conversion, so do it here at least for
 * the simple cases.
 *
 * Currently only math opcodes writing to rgb (and with no friends) are
 * converted to alpha.
 *
 * This function assumes all the instructions are still of type
 * RC_INSTRUCTION_NORMAL, the conversion is much simpler.
 *
 * Beware that this needs to be also called before doing presubtract, because
 * rc_get_variables can't get properly readers for normal instructions if presubtract
 * is present (it works fine for pair instructions).
 */
static void
rc_convert_rgb_alpha(struct radeon_compiler *c, void *user)
{
   struct rc_list *variables;
   struct rc_list *var_ptr;

   variables = rc_get_variables(c);

   for (var_ptr = variables; var_ptr; var_ptr = var_ptr->Next) {
      struct rc_variable *var = var_ptr->Item;

      if (var->Inst->U.I.DstReg.File != RC_FILE_TEMPORARY) {
         continue;
      }

      /* Only rewrite scalar opcodes that are used separately for now. */
      if (var->Friend)
         continue;

      const struct rc_opcode_info *opcode = rc_get_opcode_info(var->Inst->U.I.Opcode);
      if (opcode->IsStandardScalar && var->Dst.WriteMask != RC_MASK_W) {
         unsigned index = rc_find_free_temporary(c);
         rc_variable_change_dst(var, index, RC_MASK_W);
      }

      /* Here we attempt to convert some code specific for the shadow lowering to use the W
       * channel. Most notably this prevents some unfavorable presubtract later.
       *
       * TODO: This should not be needed once we can properly vectorize the reference value
       * comparisons.
       */
      if (var->Inst->U.I.Opcode == RC_OPCODE_ADD &&
          var->Inst->U.I.SrcReg[0].File == RC_FILE_TEMPORARY &&
          var->Inst->U.I.SrcReg[1].File == RC_FILE_TEMPORARY &&
          var->Inst->U.I.DstReg.File == RC_FILE_TEMPORARY &&
          var->Inst->U.I.DstReg.WriteMask == RC_MASK_X) {
         unsigned have_tex = false;
         struct rc_variable *fsat = NULL;
         for (unsigned int src = 0; src < 2; src++) {
            struct rc_list *writer_list;
            writer_list = rc_variable_list_get_writers(variables, RC_INSTRUCTION_NORMAL,
                                                       &var->Inst->U.I.SrcReg[src]);
            if (!writer_list || !writer_list->Item)
               continue;

            struct rc_variable *src_variable = (struct rc_variable *)writer_list->Item;
            struct rc_instruction *inst = src_variable->Inst;
            const struct rc_opcode_info *info = rc_get_opcode_info(inst->U.I.Opcode);

            /* Here we check that the two sources are the depth texture and saturated MOV/MUL */
            if (info->HasTexture && inst->U.I.DstReg.WriteMask == RC_MASK_X && !have_tex && !src_variable->Friend) {
               have_tex = true;
            }
            if ((inst->U.I.Opcode == RC_OPCODE_MOV || inst->U.I.Opcode == RC_OPCODE_ADD) && !fsat &&
                inst->U.I.SaturateMode != RC_SATURATE_NONE && inst->U.I.DstReg.WriteMask == RC_MASK_X &&
                !src_variable->Friend) {
               fsat = src_variable;
            }
         }

         /* Move the calculations to W. */
         if (fsat && have_tex) {
            unsigned index = rc_find_free_temporary(c);
            rc_variable_change_dst(var, index, RC_MASK_W);
            index = rc_find_free_temporary(c);
            rc_variable_change_dst(fsat, index, RC_MASK_W);
         }
      }
   }
}

void
r3xx_compile_fragment_program(struct r300_fragment_program_compiler *c)
{
   int is_r500 = c->Base.is_r500;
   int opt = !c->Base.disable_optimizations;
   bool dbg = c->Base.Debug & RC_DBG_LOG;

   /* Lists of instruction transformations. */
   struct radeon_program_transformation native_rewrite[] = {{&radeonTransformALU, NULL},
                                                           {NULL, NULL}};

   struct radeon_program_transformation opt_presubtract[] = {{&rc_opt_presubtract, NULL},
                                                             {NULL, NULL}};

   /* List of compiler passes. */
   /* clang-format off */
   struct radeon_compiler_pass fs_list[] = {
      /* NAME                     DUMP PREDICATE        FUNCTION                        PARAM */
      {"transform IF",            1,   is_r500,         r500_transform_IF,              NULL},
      {"native rewrite",          1,   1,               rc_local_transform,             native_rewrite},
      {"deadcode",                1,   opt,             rc_dataflow_deadcode,           NULL},
      {"convert rgb<->alpha",     1,   opt,             rc_convert_rgb_alpha,           NULL},
      {"dataflow optimize",       1,   opt,             rc_optimize,                    NULL},
      {"inline literals",         1,   is_r500 && opt,  rc_inline_literals,             NULL},
      {"dead constants",          1,   1,               rc_remove_unused_constants,     &c->code->constants_remap_table},
      {"dataflow swizzles",       1,   1,               rc_dataflow_swizzles,           NULL},
      {"dataflow presubtract",    1,   opt,             rc_local_transform,             opt_presubtract},
      {"pair translate",          1,   1,               rc_pair_translate,              NULL},
      {"pair scheduling",         1,   1,               rc_pair_schedule,               &opt},
      {"dead sources",            1,   1,               rc_pair_remove_dead_sources,    NULL},
      {"register allocation",     1,   1,               rc_pair_regalloc,               &opt},
      {"final code validation",   0,   1,               rc_validate_final_shader,       NULL},
      {"machine code generation", 0,   is_r500,         r500BuildFragmentProgramHwCode, NULL},
      {"machine code generation", 0,   !is_r500,        r300BuildFragmentProgramHwCode, NULL},
      {"dump machine code",       0,   is_r500 && dbg,  r500FragmentProgramDump,        NULL},
      {"dump machine code",       0,   !is_r500 && dbg, r300FragmentProgramDump,        NULL},
      {NULL,                      0,   0,               NULL,                           NULL}};
   /* clang-format on */

   c->Base.type = RC_FRAGMENT_PROGRAM;
   c->Base.SwizzleCaps = c->Base.is_r500 ? &r500_swizzle_caps : &r300_swizzle_caps;

   rc_run_compiler(&c->Base, fs_list);

   rc_constants_copy(&c->code->constants, &c->Base.Program.Constants);
}
