x11-dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_clear_render_even_clear
x11-dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_none_even_none
x11-dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_clear_even_clear_clear
x11-dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_even_clear
x11-dEQP-EGL.functional.sharing.gles2.multithread.random.programs.link.7
wayland-dEQP-EGL.functional.sharing.gles2.multithread.random.programs.link.7

KHR-GLES31.core.compute_shader.sso-compute-pipeline
KHR-GLES31.core.constant_expressions.array_mod_vec2_float_compute
KHR-GLES31.core.shader_atomic_counters.basic-usage-no-offset
KHR-GLES31.core.shader_bitfield_operation.ldexp.vec4_3
KHR-GLES31.core.shader_image_load_store.advanced-sync-vertexArray
KHR-GLES31.core.shader_image_load_store.basic-allFormats-load-cs
KHR-GLES31.core.shader_image_load_store.basic-allFormats-loadStoreComputeStage
KHR-GLES31.core.shader_image_load_store.basic-allFormats-store-fs
KHR-GLES31.core.shader_image_load_store.basic-glsl-earlyFragTests
KHR-GLES31.core.shader_storage_buffer_object.advanced-indirectAddressing-case1-cs
KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec
KHR-GLES31.core.shader_storage_buffer_object.basic-matrixOperations-case2-cs
KHR-GLES31.core.texture_cube_map_array.image_op_compute_sh
KHR-GLES31.core.texture_cube_map_array.image_op_geometry_sh
arm32-KHR-GLES31.core.shader_image_load_store.advanced-copyImage-cs
arm32-KHR-GLES31.core.shader_image_load_store.advanced-sync-vertexArray
arm32-dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat2
dEQP-GLES3.functional.buffer.write.recreate_store.random_4
dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_1_call_10_threads
dEQP-GLES31.functional.atomic_counter.inc.8_counters_1_call_10_threads
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_1_call_5000_threads
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_1_call_1_thread
dEQP-GLES31.functional.compute.basic.shared_var_single_group
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.cubemap_to_texture3d
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.cubemap_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.cubemap_to_texture3d
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec4_highp_compute
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_mediump_compute
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec2_highp_compute
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec3_lowp_compute
dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.bvec3
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.float
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat3x2
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat3x2
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.17
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat3
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat3x4
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat3x4
dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_alias_write
dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_overwrite
dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_write_read
dEQP-GLES31.functional.synchronization.inter_invocation.image_overwrite
dEQP-GLES31.functional.synchronization.inter_invocation.image_read_write
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_overwrite
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_alias_write
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_read_write

fast_color_clear@fcc-front-buffer-distraction
glx@glx-multi-context-front
glx@glx-swap-singlebuffer
hiz@hiz-stencil-read-window-depth0
hiz@hiz-stencil-test-fbo-d24-s8
shaders@glsl-kwin-blur-2
spec@!opengl 1.0@gl-1.0-drawbuffer-modes
spec@!opengl 1.0@gl-1.0-front-invalidate-back
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4
spec@!opengl 1.1@masked-clear
spec@!opengl 1.1@teximage-colors gl_rg8_snorm
spec@!opengl 1.1@teximage-colors gl_rgb16_snorm
spec@!opengl 3.0@gl30basic
spec@!opengl es 3.0@gles-3.0-transform-feedback-uniform-buffer-object
spec@arb_occlusion_query@occlusion_query_order
spec@arb_shader_texture_lod@execution@tex-miplevel-selection \*gradarb cube
spec@arb_texture_multisample@large-float-texture
spec@arb_timer_query@timestamp-get
spec@ext_framebuffer_blit@fbo-blit-check-limits
spec@ext_framebuffer_blit@fbo-sys-blit
spec@ext_framebuffer_blit@fbo-sys-sub-blit
spec@ext_packed_depth_stencil@depthstencil-render-miplevels 292 s=z24_s8_d=z24_s8
spec@ext_packed_depth_stencil@depthstencil-render-miplevels 585 d=s=z24_s8
spec@ext_transform_feedback@order arrays triangles
spec@ext_transform_feedback@tessellation quads wireframe
spec@glsl-1.10@execution@built-in-functions@fs-op-div-mat2-float
spec@glsl-1.10@execution@built-in-functions@vs-op-mult-int-ivec2
spec@glsl-1.30@execution@tex-miplevel-selection texture\(bias\) 1darray
spec@glsl-1.30@execution@tex-miplevel-selection texture\(bias\) 2darray
spec@glsl-1.30@execution@tex-miplevel-selection texture\(bias\) 2dshadow
spec@glsl-1.30@execution@tex-miplevel-selection texture\(bias\) 3d
spec@glsl-1.30@execution@tex-miplevel-selection texturelod cube
spec@glsl-1.30@execution@tex-miplevel-selection texturelod cubearray
spec@glsl-1.30@execution@texelfetch fs sampler2d 71x1-71x281
spec@glsl-1.30@execution@texelfetch fs sampler2darray 1x129x9-98x129x9
spec@glsl-1.30@execution@texelfetch fs sampler3d 1x129x9-98x129x9
spec@glsl-1.30@execution@vs-loop-uint-induction-var-subtraction
spec@nv_primitive_restart@primitive-restart-draw-mode-line_strip

# Failed twice one day with two different bad renders, and never since:
# https://gitlab.freedesktop.org/eric/mesa/-/jobs/37556931
# https://gitlab.freedesktop.org/eric/mesa/-/jobs/37596148
dEQP-VK.renderpass2.suballocation.load_store_op_none.depthstencil_d24_unorm_s8_uint_load_op_depth_load_stencil_none_store_op_depth_store_stencil_none_stencil_write_off

dEQP-VK.binding_model.buffer_device_address.set15.depth1.baseubo.convertcheckuv2.store.single.std140.vert_offset_nonzero
dEQP-VK.binding_model.descriptorset_random.sets4.constant.ubolimitlow.sbolimitlow.sampledimglow.outimgtexlow.noiub.nouab.vert.noia.6
dEQP-VK.clipping.clip_volume.inside.triangle_strip
dEQP-VK.clipping.user_defined.clip_cull_distance.vert.8
dEQP-VK.draw.dynamic_rendering.complete_secondary_cmd_buff.multiple_interpolation.separate.no_sample_decoration.4_samples
dEQP-VK.draw.dynamic_rendering.partial_secondary_cmd_buff.multiple_interpolation.separate.no_sample_decoration.4_samples
dEQP-VK.draw.dynamic_rendering.partial_secondary_cmd_buff.multiple_interpolation.structured.no_sample_decoration.4_samples
dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.multiple_interpolation.structured.no_sample_decoration.4_samples
dEQP-VK.draw.renderpass.multiple_interpolation.separate.no_sample_decoration.4_samples
dEQP-VK.draw.renderpass.multiple_interpolation.structured.no_sample_decoration.4_samples
dEQP-VK.draw\..*\.multi_draw\.mosaic\..*\.max_draws\..*no_draw_id
dEQP-VK.fragment_operations.occlusion_query.precise_test_depth_write_stencil_clear
dEQP-VK.fragment_operations.occlusion_query.precise_test_scissors_depth_clear
dEQP-VK.fragment_operations.occlusion_query.precise_test_scissors_depth_write_stencil_clear
dEQP-VK.glsl.builtin.function.integer.findlsb.uvec2_highp_geometry
dEQP-VK.glsl.builtin.function.pack_unpack.unpackunorm4x8_geometry
dEQP-VK.image.mutable.2d.r8g8b8a8_sint_r16g16_sfloat_clear_load
dEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.65536
dEQP-VK.memory.pipeline_barrier.transfer_dst_uniform_texel_buffer.8192
dEQP-VK.rasterization.culling.front_triangle_strip
dEQP-VK.rasterization.primitives.no_stipple.points
dEQP-VK.rasterization.primitives.no_stipple.rectangular_lines_with_adjacency_factor_large
dEQP-VK.rasterization.primitives.no_stipple.triangle_fan
dEQP-VK.rasterization.provoking_vertex.draw.last.triangle_list_with_adjacency
dEQP-VK.robustness.image_robustness.bind.notemplate.rg32f.unroll.volatile.storage_image.fmt_qual.img.samples_1.cube_array.vert
dEQP-VK.robustness.robustness2.bind.notemplate.r32f.unroll.nonvolatile.storage_image.fmt_qual.img.samples_1.cube.vert
dEQP-VK.spirv_assembly.instruction.graphics.float_controls2.fp32.input_args.ord_gt_testedWithout_NotInf_arg1_inf_arg2_one_res_one_deco_vert
dEQP-VK.ssbo.phys.layout.basic_unsized_array.std430.row_major_mat2x4_store_cols
dEQP-VK.ssbo.phys.layout.random.basic_types.15
dEQP-VK.synchronization.cross_instance.suballocated.write_copy_buffer_read_vertex_input.buffer_262144_binary_semaphore_dma_buf
dEQP-VK.synchronization.cross_instance.suballocated.write_copy_image_to_buffer_read_vertex_input.buffer_262144_binary_semaphore_dma_buf
dEQP-VK.synchronization.op.single_queue.fence.write_ssbo_geometry_read_vertex_input.buffer_262144
dEQP-VK.synchronization.signal_order.shared_binary_semaphore.write_ssbo_compute_read_vertex_input.buffer_262144_opaque_fd
dEQP-VK.synchronization.signal_order.shared_binary_semaphore.write_ssbo_vertex_read_vertex_input.buffer_262144_opaque_fd
dEQP-VK.synchronization2.cross_instance.dedicated.write_ssbo_geometry_read_vertex_input.buffer_262144_binary_semaphore_fd
dEQP-VK.synchronization2.op.single_queue.event.write_copy_buffer_read_vertex_input.buffer_262144
dEQP-VK.synchronization2.op.single_queue.fence.write_copy_buffer_read_vertex_input.buffer_262144
dEQP-VK.synchronization2.op.single_queue.fence.write_ssbo_compute_indirect_read_vertex_input.buffer_262144_specialized_access_flag
dEQP-VK.synchronization2.signal_order.shared_binary_semaphore.write_ssbo_fragment_read_vertex_input.buffer_262144_opaque_fd
dEQP-VK.synchronization2.timeline_semaphore.device_host.write_ssbo_fragment_read_vertex_input.buffer_262144
dEQP-VK.synchronization2.timeline_semaphore.device_host.write_ssbo_geometry_read_vertex_input.buffer_262144
dEQP-VK.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_odd_spacing_ccw
dEQP-VK.tessellation.invariance.tess_coord_component_range.isolines_fractional_even_spacing_cw
dEQP-VK.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_implicit.triangles
dEQP-VK.texture.filtering.2d.combinations.nearest.linear.repeat.clamp_to_edge
dEQP-VK.texture.filtering.2d.combinations.nearest_mipmap_nearest.linear.clamp_to_border.mirrored_repeat
dEQP-VK.texture.filtering.2d.formats.s8_uint.nearest
dEQP-VK.texture.filtering.2d_array.combinations.linear_mipmap_linear.linear.mirrored_repeat.repeat
dEQP-VK.texture.filtering.cube.combinations.nearest.linear.mirrored_repeat.repeat.seamless

# With linux kernel 6.13-rc4 uprev. Broadcom job uses 6.6.47 kernel, so likely this is caused with recent mesa
dEQP-VK.glsl.derivate.fwidthfine.static_if.float_mediump
dEQP-VK.glsl.texture_functions.query.texturequerylevels.sampler1darray_fixed_fragment
dEQP-VK.renderpass.suballocation.multisample_resolve.layers_6.r32g32b32a32_sfloat.samples_4_resolve_level_4
dEQP-VK.ssbo.layout.random.all_per_block_buffers.0

program@execute@builtin@builtin-float-erf-1.0.generated
program@execute@builtin@builtin-float-pow-1.0.generated
program@execute@builtin@builtin-float-powr-1.0.generated
program@execute@builtin@builtin-float-sincos-1.0.generated

dEQP-VK.spirv_assembly.instruction.graphics.spirv_ids_abuse.lots_ids_vert

api@clgetdeviceinfo

dEQP-VK.memory.mapping.dedicated_alloc.buffer.full.variable.implicit_unmap
dEQP-VK.synchronization.op.single_queue.event.write_ssbo_geometry_read_vertex_input.buffer_262144
dEQP-VK.synchronization2.op.single_queue.fence.write_ssbo_fragment_read_vertex_input.buffer_262144
glx@glx-copy-sub-buffer
glx@glx-visuals-depth
glx@glx-visuals-stencil
spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2

dEQP-VK.glsl.operator.unary_operator.post_decrement_result.highp_uvec4_vertex
dEQP-VK.image.format_reinterpret.1d.r8g8b8a8_sint_b10g11r11_ufloat_pack32
dEQP-VK.synchronization2.timeline_semaphore.device_host.write_copy_image_to_buffer_read_vertex_input.buffer_262144

dEQP-VK.synchronization.timeline_semaphore.device_host.write_copy_image_to_buffer_read_vertex_input.buffer_262144
dEQP-VK.synchronization.timeline_semaphore.device_host.write_ssbo_compute_indirect_read_vertex_input.buffer_262144
