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00001 #ifndef COIN_SBCOLOR_H 00002 #define COIN_SBCOLOR_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) by Kongsberg Oil & Gas Technologies. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg Oil & Gas Technologies 00018 * about acquiring a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/system/inttypes.h> 00028 #include <Inventor/SbVec3f.h> 00029 00030 class COIN_DLL_API SbColor : public SbVec3f { 00031 public: 00032 SbColor(void); 00033 SbColor(const SbVec3f& v); 00034 SbColor(const float* const rgb); 00035 SbColor(const float r, const float g, const float b); 00036 00037 SbColor & setHSVValue(float h, float s, float v); 00038 SbColor & setHSVValue(const float hsv[3]); 00039 void getHSVValue(float &h, float &s, float &v) const; 00040 void getHSVValue(float hsv[3]) const; 00041 SbColor & setPackedValue(const uint32_t rgba, float& transparency); 00042 uint32_t getPackedValue(const float transparency = 0.0f) const; 00043 00044 private: 00045 float red(void) const { return (*this)[0]; } 00046 float green(void) const { return (*this)[1]; } 00047 float blue(void) const { return (*this)[2]; } 00048 uint32_t convertToUInt(const float val) { return static_cast<uint32_t>(val*255.0f);} 00049 }; 00050 00051 #endif // !COIN_SBCOLOR_H
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