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The SoPointSizeElement changes the pointsize setting of the render state.Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element. More...
#include <Inventor/elements/SoPointSizeElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
Static Public Member Functions | |
static void | initClass (void) |
static void | set (SoState *const state, SoNode *const node, const float pointSize) |
static void | set (SoState *const state, const float pointSize) |
static float | get (SoState *const state) |
static float | getDefault () |
Protected Member Functions | |
virtual | ~SoPointSizeElement () |
The SoPointSizeElement changes the pointsize setting of the render state.
Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element.
The SoPointSizeElement class itself is just a generic abstraction for the underlying So*PointSizeElement classes with code specific for each supported immediate mode rendering library.
SoPointSizeElement::~SoPointSizeElement | ( | void | ) | [protected, virtual] |
Destructor.
void SoPointSizeElement::initClass | ( | void | ) | [static] |
Initialize relevant common data for all instances, like the type system.
Reimplemented from SoFloatElement.
Reimplemented in SoGLPointSizeElement.
void SoPointSizeElement::set | ( | SoState *const | state, | |
SoNode *const | node, | |||
const float | pointSize | |||
) | [static] |
Static method for setting the current pointSize value in the given traversal state.
void SoPointSizeElement::set | ( | SoState *const | state, | |
const float | pointSize | |||
) | [static] |
Static method for setting the current pointSize value in the given traversal state.
float SoPointSizeElement::get | ( | SoState *const | state | ) | [static] |
Static method for returning the current pointsize setting in the given traversal state.
float SoPointSizeElement::getDefault | ( | void | ) | [static] |
Returns default pointsize setting.
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