VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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#include <modelbinding.h>
Public Member Functions | |
ModelBindingCallbacks ()=default | |
~ModelBindingCallbacks () override | |
ValuePtr | addValue (ValuePtr value, const ValueCalls &callbacks={}) |
ValuePtr | addValue (ValuePtr value, ValueCalls &&callbacks) |
ValuePtr | getValue (UTF8StringView valueID) const |
const ValueList & | getValues () const override |
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void | onBeginEdit (IValue &value) override |
Value begins editing. More... | |
void | onPerformEdit (IValue &value, IValue::Type newValue) override |
Value performed an edit. More... | |
void | onEndEdit (IValue &value) override |
Value ends editing. More... | |
void | onStateChange (IValue &value) override |
Value changed some of its state. More... | |
virtual void | onBeginEdit (IValue &value)=0 |
Value begins editing. More... | |
virtual void | onPerformEdit (IValue &value, IValue::Type newValue)=0 |
Value performed an edit. More... | |
virtual void | onEndEdit (IValue &value)=0 |
Value ends editing. More... | |
virtual void | onStateChange (IValue &value)=0 |
Value changed some of its state. More... | |
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virtual | ~Interface () noexcept |
Interface ()=default | |
Interface (const Interface &)=delete | |
Interface (Interface &&)=delete | |
Interface & | operator= (const Interface &)=delete |
Interface & | operator= (Interface &&)=delete |
template<typename T > | |
const auto | dynamicCast () const |
template<typename T > | |
auto | dynamicCast () |
virtual const ValueList & | getValues () const =0 |
Static Public Member Functions | |
static ModelBindingCallbacksPtr | make () |
Additional Inherited Members | |
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using | ValueList = std::vector< ValuePtr > |
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default |
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inlineoverride |
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inline |
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inline |
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inline |
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inlineoverridevirtual |
Implements IModelBinding.
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inlinestatic |